Couple of things from my latest games over the past few days
1. Planks is still a pain in the backside. Your Lumberyard only produced 1 and only ever has 1 worker. It is also consistently the lowest number of spawns on your colony map and in the world map. To add insult to injury, my two games played since the last patch has seen it only come up a couple of times as an item to be traded with other colonies. An Extra Worker or slight increase to production before Saw Mills way down the Tech Tree would be nice!
2. What's the point of Gates anymore or any upgrades? Bandits just seem to cut straight through it every single time - and its not even close on the Bandits health bar either. Last two games I raced straight for Fortress by about Day 20 ish ... first bandit attack - straight through it ... and every single other attack after it.
3. I like the building upgrades - but still not a fan of having to tear down housing to make the next tier. How about an 'Upgrade to Shanty' on my Tent, upgrade to Tenement on my Emergency Shelters, 'Upgrade to House' on my Shanties etc providing I have left enough space around the original dwelling so that the new one fits. Reward good town planning
4. Ability to Cancel an Upgrade without destroying the building. I clicked 'Upgrade' on a Ranch to a Crowded Ranch by accident. I clicked Cancel and it deleted the entire Ranch ... that's annoying