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MissDeliana

Second Lieutenant
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Jul 3, 2018
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Hello survivors! Today we have a lovely little update for you, that should take care of some pesky issues that sneaked into the game after Update 7. Thank you for sending us bug reports and feedback as you play!

Your game version should now be 1.7.1.6469 on PC and 1.7.1.60 on Xbox.

General
  • “Hungry Mouths, Busy Hands” event now longer gets stuck.
  • Some events now modify their content based on previous answers to other events.
  • Fixed issue where animal attack timeout was not properly loaded from savegame.
  • Wild animals are now pooled to improve performance when new wild animals are spawned.
  • Dead colonists are now longer revived from savegame if they have Traits affecting health.
  • Sounds added to the Guard Post building.
Graphics
  • Health bar graphics shown during gate combat have been improved.
  • Malnutrition icon updated.
  • Weapon icon updated.
Balancing
  • Reduced the chance for animal attacks during early game.
 
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Unfortunately, the weapon error when loading a savegame is still, if a game is loaded, all guards have lost their weapons, even a sound is taken, but now there are no more negative effects on settlers as before,

(Leider ist der Waffen fehler beim laden eines Spielstandes immer noch , wird ein Spiel geladen haben alle Wachen ihre Waffen verloren wird sogar durch ein Sound angezeigt aber jetzt hat es keine negative Auswirkung mehr auf Siedler wie vorher, )

MfG PantherG