Well, I have to say I'm pretty excited about this game 'cause frankly HoI3 has left me cold. But the one thing I loved was the unit organization/hierarchy concept that was introduced...it is absolutely brilliant, and brings a much needed organizational aspect to the military part of the game.
This is has already been brought up in another thread, and I believe the response from the developers was "no", there will not be a hierarchy system in AoD as in HoI3. So my question now is, is it even possible to do? If someone else wanted to introduce this system into HoI2, would it be possible? Or is this just a part of the engine that can't be messed with?
C'mon, someone out there tell me we can do this...
This is has already been brought up in another thread, and I believe the response from the developers was "no", there will not be a hierarchy system in AoD as in HoI3. So my question now is, is it even possible to do? If someone else wanted to introduce this system into HoI2, would it be possible? Or is this just a part of the engine that can't be messed with?
C'mon, someone out there tell me we can do this...