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Introduction
  • CBR JGWRR

    Excessive Use Of Fissiles Advocate
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    Aug 22, 2021
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    • Stellaris: Megacorp
    • Europa Universalis IV: Mandate of Heaven
    • Europa Universalis IV: Third Rome
    • Hearts of Iron IV: Death or Dishonor
    • Stellaris: Synthetic Dawn
    • Age of Wonders III
    • Europa Universalis IV: Cradle of Civilization
    • Hearts of Iron IV: Expansion Pass
    • Stellaris: Humanoids Species Pack
    • Stellaris: Apocalypse
    • Europa Universalis IV: Rule Britannia
    • Stellaris: Distant Stars
    • Europa Universalis IV: Dharma
    • Stellaris - Path to Destruction bundle
    • Europa Universalis IV: Golden Century
    • Imperator: Rome
    • Hearts of Iron IV: Expansion Pass
    • Stellaris: Ancient Relics
    • Age of Wonders: Planetfall
    • Age of Wonders: Planetfall Deluxe edition
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    • Age of Wonders: Planetfall Season pass
    • Stellaris: Lithoids
    • Age of Wonders: Planetfall - Revelations
    • Stellaris: Federations
    • Stellaris: Nemesis
    • Europa Universalis IV: Common Sense
    • Europa Universalis IV
    • Europa Universalis IV: Art of War
    • Europa Universalis IV: Conquest of Paradise
    • Europa Universalis IV: Wealth of Nations
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    • Victoria: Revolutions
    • Sword of the Stars
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    • Victoria 2
    • Victoria 2: A House Divided
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    • Stellaris
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    • Hearts of Iron IV: Cadet
    • Europa Universalis IV: Rights of Man
    • Stellaris: Digital Anniversary Edition
    • Stellaris: Leviathans Story Pack
    Needless to say, quite a bit of development to go here, and with the exception of the referred to events of the series to date, none of this is any kind of canon.

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    The arena of Tamriel has seen many principalities, kingdoms and empires founded on the slashing of swords and the shedding of blood. Violent conflicts abound. The strangeness of the Dawn gave way to the rivalries of elves, then the revolutions of man, then the lost era, then peace at the price of the usage of the bronze god. The cycle renewed is the absence of Dragonborn rulers as yet another war raged between Elf and Man.

    Only one was founded on love - the Union of Nirn.

    The ashes of the Great War left the Aldmeri Dominion recuperating, and the Empire split on the identity of it's greatest hero. That split led to what it had always been planned to cause, and a war of brother against brother saw the black wings unfurl.

    Into the maelstrom came a woman.

    Specifically, a Thalmor operative, assigned to support the Third Emissary. She was at Helgen in the guard entourage, when the World-Eater struck. Separated from her allies, fate led her to escaping with Ralof of Riverwood, and in a few days to a discovery that changed the life of this young woman forever when a night battle with a lesser dragon ended. Jennifere Oleryis - although much more well known by the name of her future husband - was summoned to High Hrothgar, and proclaimed the Dragon of the North.

    It was a couple of weeks before she could return to Elenwen to debrief on the events since Helgen, but the Thalmor did not need much convincing to see the value of the Dragonborn at their command - Jennifere was given freedom to operate undercover to build her reputation as the Last Dragonborn. And for a time, she complied, carefully arranging a truce that favoured neither party to give her the opportunity she needed.

    As her own power grew, along with her hatred of the Daedric, she realised that she could bring an end to the conflict of the ages, and obtained Elenwen's permission for a dangerous yet disguised hope; faced with four choices - he could kill her and spark civil unrest, send her away and have the status quo, expose her as a Thalmor operative and start the Second War, or accept her proposal and marry the Dragonborn of song and legend - Ulfric Stormcloak chose the fourth, and the Thalmor were delighted to have their operative the co-regnal High Queen; while Ulfric alone did not have the Jarl's support, no one would refuse the Dragonborn, and Skyrim was freed.

    The Empire was loathe to have war in north and south, and capitulated to the two Stormcloaks in the wake of a favour for an honourable man.

    The Thalmor, realising Jennifere's true gambit, were forced into an early Second War to prevent her attaining even more power. But faced with an Aspect of Auri'El, adorned with his bow, shield and nature, the Diadem of Ayrenn on her brow and proclaiming the return of the kings and queens of Summerset, the Dominion surrendered, and the Union of Tamriel was formed.


    The two co-regents then embarked on a series of major reforms to restore Tamriel, with the three most important being the introduction of education for every child in all the schools of magic, in reading, writing and numeracy, and in smithing, alchemy and enchanting, with a focus on developing the aspirations to live for more than conflict, the incorporation of the Mage-Engineers Guild to recover and reutilise lost forms of magic and technologies, and most importantly, the Restoration of the Enholfey - mainly through the encouraging of Elven-Human couples.

    The early stage of the latter was followed by the public knowledge of Jennifere's draining her Elven lifespan to extend Ulfric's much shorter Human lifespan, and later the publicising of Jennifere's research into magical techniques to recombine Elven and Human natures into one, kept secret because the depth went to any level that did not require Daedric assistance; even long abandoned schools of magic, or ones associated with darkness, got utilised to make her dream reality.

    Jennifere and Ulfric were the first volunteers to test the new ritual; Jennifere being willing to sacrifice even her life for her belief in the equality of Elf and Man, and Ulfric inspired to live for more by her waking dreams. The success of them led to hundreds of Elf-Human couples following, and the Restored Enholfey became a people in one day.

    The mass-movement of people utterly transformed by the reopening of teleportation and levitation magics, road networks overhauled by Dwemer steam engines into rail and road and airship, while attempts to reach Aetherius through Magicka resumed. Focuses on improved food and improved education led to the average child being as clever as a court wizard from the era before. Exploration fleets charted the seas and opened trade networks with distant regions. In just a few generations from the two Stormcloaks, the ability to open supra-luminal access points to Lesser Aetherius led to the development of magicka-drive Aetherial Ships, and the Union of Nirn turned interplanetary.
     
    The Union of Nirn
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    The Union of Nirn differs greatly from almost any other empire. While Ulfric Stormcloak was quite content to continue the old pattern of rulers, Jennifere Stormcloak - who had to start from nothing but the armour on her back as part of building her alibi in the Dragonborn - envisioned a totally different order. If Socrates asked "What if the leaders were Philosopher Kings?" Jennifere asked "What if the people were Philosopher Kings?"; to her, the first government was each person's command of self, with all dynamics based on self-sovereign individuals working together. And therefore, her education policy was designed on the assumption that the resulting person would be able to do just about anything she could do that wasn't a direct attribute from being an aspect of a god.

    As a result, dynamics were at most systems of temporary contracts based on liege-lord relationships, if they were defined at all; Jennifere's system in principle held no one in ranks of authority as she was merely first among equals. She expected nothing more than the same self-mastery she possessed, and the few orders she gave were never given as orders, but as explanations of her ideas being offered for people to consider and evaluate and debate. To her, she did not command; she led. In fact, anyone was free to leave what heriarchy did exist at any time, as Jennifere wouldn't want anyone working for her unless they wanted to.

    The result was therefore, an extremely strange form of anarcho-egalitarian cooperatives under a dyadic monarchy; taxes were forbidden from being levied, because to Jennifere, they were parasitic on the people - to her, the state was responsible for the construction of infrastructure and defence of the realm, and to Jennifere, largely only the first as Tamriel was simply such a dangerous region all it's citizens were defacto citizen levies, particularly after her education reforms made advanced magic manipulation accessible to all. And infrastructure only got invested in if it would improve trade or the lives of the people, as Jennifere defined victory in terms of improving quality of life for everyone - schools and restoration magic were available to everyone, and physical disability was made a thing of the past as the Mage-Engineers figured out how to make Dwemer automata that could substitute for missing limbs.

    As the infrastructure projects got too big for her to fund, she realised that the fundamental concept of coinage was flawed; people's time was the true limit, not their resources. and commodity money could only decrease in value as population increased and prosperity grew. She then explained her concept of reshaping society by using food as currency instead of metal; the use of food necessarily caused an investment feedback loop. Investment of capital to obtain money led to increased food, which ultimately had to be invested into more people otherwise it could only be wasted; food could not be stored for lifetimes the way coinage could be, as it spoiled, and therefore new food production meant more people were needed in order for the investor to prosper, turning employment from a liability into an asset. With the education overhaul of course, new people represented a substantial expense of time and resources, which contributed to a slowing down of growth as many couples opted to maximise the strengths of a few children.

    The result was that the Restored Enholfey had a society that grew steadily, but consistently. By the Fifth Era, under Aluraie (pictured) and Vladimar Stormcloak, space offered opportunities to grow exponentially.

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    Unfortunately, Stellaris has the wrong shade of skin tone and no facial hair for the Elven race; you'll have to imagine Human skin tones with beards for men. Midnight now, so this is it for tonight.