I decided to try to write an AAR after a recent chain of enjoyable events in my last game. I'm using The Prince and the Thane (TPATT) and Additional Objectives mod, so some of these provinces, events, decisions and ambitions are the mod's and not vanilla. I'm going to try to use vanilla terminology for the ruler titles, but the mod changes them for different regions, so you may see different titles on screenshots than what you're used to.
A little bit about my style. I've only read a handful of AARs, so hopefully this will be nothing like you've read before. It's a little bit of gameplay following with some narrative, and some 4th wall commentary that I hope will keep you entertained. I'm very detail-oriented, and my reports will be as well, feel free to leave a comment if you like this style. I'll try to take plenty of screenshots (and if you have requests for certain types, fire away), embed the most important ones and link to the rest so you can see them. I've also tried to explain a little bit about the mod that I'm using, so I apologize if this comes off as an advertisement or a textual 'Let's Play' of TPATT, it's not intended, and I'll try to start the next post with the assumption that you get that this is a different flavor.
Now, without further ado, let us begin...
THE SETUP
I chose to start in 1066 as the Gundrod I, of House Crovan, the Duke of The Isles in the western part of de jure Scotland. My Norse, Underhanded Rogue ruler has an alliance with the King of Norway, which should help if Scotland tries to press its de jure claims on me. I don't have any claims on the Scottish throne, however, so expansion is going to be tricky outside of pressing my one de jure claim on the Isle of Man. One of my vassals, the count of Galloway, is the heir to the Isle of Man, so that may not be a problem, unless he decides to use that inheritance to break away from me, as the game is so kind to warn me of.
I have the option of creating the Duchy of Galloway to snap it away from the Scottish King, but doing so leaves me at risk of divding my possessions on succession, with the Agnatic-Cognatic Gavelkind succession type.
To the south, war wages between the Saxon, Norse and Norman contendors to the English throne. At the very least, the next few years should be an interesting show, should nothing happen within my realm.
SEPTEMBER 15, 1066
I chose to 'Have a Son' for my ambition, to hope for a secure succession for my ruler. In my capital, I chose to build a Serf Hamlet, which gives me +0.50 tax income for 37.2 gold.
I'm going to try to survive for the next 50 years without becoming part of Scotland. We'll see how I do. *unpauses the game*
SEPTEMBER 18, 1066
My ally, King Harold of Norway, has called me into his invasion of England. My levies are small, a total of 671 troops possible, but only 447 available to me (371 personal, 76 from my vassals). I could probably manage to occupy a few provinces in the north of England, but I risk being squashed by English doomstacks and destroying my ruler or vassals.
I decide to honor my ally's call and a dutifully raise my levies. I can't really afford the -25 prestige hit right now.
SEPTEMBER 25, 1066
Scotland asked me for permission to raise the crown authority to Limited, since I'm his de jure vassal. I obliged, since it will give me the opportunity to change army leaders and revoke titles when necessary. I hope he doesn't go too far with it, I'm counting on Scottish politics to keep the King busy in the east and out of my provinces.
NOVEMBER 27, 1066
Joyous news upon my ruler and his wife, a child is on the way. I hope it's a boy.
DECEMBER 19, 1066
The Norweigan Invasion might be over before it's even begun. After an early defeat in York, the Saxon army managed to capture King Harold of Norway and the warscore just plummeted to -100%. Ouch. Guess we won't be benefiting from a solid ally in the South anytime soon.
DECEMBER 30, 1066
Alas, even the northern English provinces are too well fortified for my meager army. If the war continues, I'll have to join up with a Norweigan band to properly seige something. My guess is that the war will end quite soon.
JANUARY 2, 1067
Opportunity for an alliance strikes with my half-sister coming of age. Prince Godwin of England is on top of the potential suitors, which would be a good match if the Saxon King Harold can win against Normandy, too.
JANUARY 4, 1067
As predicted, the Norweigan Invasion of England is over. Poor Harold, I suspect he'll visit on his way back to Norway and my ruler can help him drown his sorrows in a barrel of wine or ale.
JANUARY 16, 1067
My half-sister, Helga, married King Harold of England's firstborn son, making her the future Queen of England, and hopefully securing an alliance for a long while.
MAY 13, 1067
More entertainment! Scotland has imploded over one ambitious Count's war for the throne. Time to pop the popcorn.
JUNE 28, 1067
A son, named Olver! My next ambition will be to Reign in Peace for 10 years, which is part of the Additional Objectives mod (which, if you don't have it, you should, it gives some nice objectives that are mostly harmless in the long-run but make for good fillers).
JANUARY 29, 1068
Wolves are terrorizing my realm. This is one of the events from TPATT, and kind of a fun one if you have a good martial ruler. It's the same gold cost whether I go myself or send my Marshall, but the prestige hit is double if my ruler goes. With a Martial skill of 6 for my ruler, I decide to send my Marshall instead.
MARCH 5, 1068
My wife is pregnant once more. Perhaps a girl this time?
MARCH 28, 1068
If you're curious at all, the Count of Atholl's war for Scotland is up to 32%, and the Norman Invasion of England is at 23%. Looks like both are settling in for some long sieges, which are a bit longer than vanilla sieges in TPATT, but there are often events that fire to make them go faster.
MAY 31, 1068
Two of my vassals happen to be family, and the Count of Carrick just inherited his father's province of Galloway. Now Carrick is the heir to the Isle of Man, let's just hope he gets it soon.
SEPTEMBER 28, 1068
A grand hunt is planned, perhaps I can improve my ruler's martial skills. Or just have some fun.
OCTOBER 1, 1068
A stag!
OCTOBER 2, 1068
I am a hunter. I gained +1 Martial, too, huzzah!
OCTOBER 4, 1068
I have a daughter, Thora, now!
NOVEMBER 23, 1068
I decide to hold a feast to celebrate the triumph of the grand hunt, and the birth of my daughter. It will probably also drain my coffers, but it's only money, right?
JANUARY 2, 1069
Another reason to feast. My half-brother has come of age, and I've arranged his marriage to the daughter of the Count of Mortain. Perhaps that will help if the Normans do win England, William's vassals are certain to be rewarded. Only problem is, the girl is a few years away from marriage age. Oh well, good things come to those who wait.
JANUARY 9, 1069
All my vassals have arrived at my castle for the feast. Yay, I'm well liked!
JANUARY 5, 1070
Another child on the way!
AUGUST 6, 1070
Actually, nothing of note occurred in the interim, and my son Harold was born.
NOVEMBER 18, 1070
Another TPATT event. My Marshall tried to seduce my wife! The event only gives me an opinion modifier, but I think my Marshall is not long for his job. Or perhaps this world...maybe there's even a plot for it!
DECEMBER 14, 1070
I changed my ambition to 'Kill Ossor af Finlaggan,' my Marshall. Reigning in peace will just have to wait, despite Ossor's good Martial skill, nobody messes with my ruler's wife!
The plot starts at 26%, but it looks like most of my realm is with me. I think Ossor is as good as dead.
DECEMBER 31, 1070
I'm now at 186% plot power with 7 other plotters. I think Ossor has had too much fun in my realm, all the jealous husbands are tired of him coming on to their wives. Surprisingly, the man doesn't have a wife himself, nor any kids.
JANUARY 19, 1071
Well that was fast. Apparently a banquet is going to be held soon, and there Ossor will meet his downfall. My ruler's wife is so clever!
FEBRUARY 16, 1071
Hell hath no fury...well, you know. The deed is done, he's gone. My realm is now without a Martial 12 soldier leading our troops, but it's good to know that my ruler's wife is safe. I can sleep soundly.
I decide for my next ambition to make a friend.
MARCH 17, 1071
Rain, rain, go away, come again some April day. Little Olver wants to play...
JUNE 1, 1071
The Scottish war is finished, leaving the throne in the hands of Mael-Coluim's legitimized bastard half-brother, Mael Muire MacDonnchad Athfolta (try saying that five times fast!). Ironically, the ambitious one was the former King. This should be an interesting few years now.
JUNE 7, 1071
Scotland once again wants to raise the Crown Authority. Let's see if King Mael can do what his brother couldn't.
This is probably a good time to showcase the laws that are affecting my realm.
As you can see, it's pretty bare-bones. I might increase the City taxes for some extra dough, but I'm not sure I can afford to piss off my county vassals for the money. Maybe the levies are worth it, though.
Also, one perk to Scotland right now is the Free Investiture law.
AUGUST 9, 1071
A famous writer wants to chronicle my family. To avoid the relations hit, I'll give him a few gold pieces and let him write. I get some prestige out of it anyways.
NOVEMBER 7, 1071
I misclicked and selected the wrong law, and my realm approved raising City Levies to small. Yay? Next up is city taxes, for sure.
NOVEMBER 11, 1071
My ruler gained the nickname 'the Hunter'. Duke Gunrod the Hunter, it has an interesting ring to it.
FEBRUARY 8, 1072
My son, Harold, has contracted Typhus. I pray he makes it out alive!
FEBRUARY 13, 1071
Looks like the disease passed. Thank the gods!
SEPTEMBER 9, 1072
With a cold winter on the way, I decide to invest in a Timber Palisade for my capitol barony. It's a 18.2 gold building which gives +0.50 Fort Level. There are some other fort level buildings, but this one opens up the potential to expand the keep and other buildings in the capitol.
FEBRUARY 12, 1073
My fort expansion is done, and now I can expand my keep to a Rag-Stone Keep and Bailey. I've looked at some pictures of those on Wikipedia, they actually are kind of cool. And the stone is much better for the northern climate, cooler in summers and warmer in winters. Plus it's mostly fire-resistant, a true bonus in this age before Fire Departments.
JUNE 28, 1073
If anyone was keeping track, this is the year my firstborn son turns 6. However, in The Prince and the Thane, education is postponed until year 8. The mod author, idib, has a pretty nifty education system that is currently on hold pending debugging, but when it works it WORKS and lets you customize your child education beyond just sending them to certain people, similar to how AGOT mod does it. Basically, you select to train your child at Court, as a Knight, Stewart or with the Church and it takes money from you. If the education fails, they get an Uneducated trait, which is bad (very bad). When it succeeds, you get a well-educated child independent of the mentor's profession (though it can help influence when they align).
Since it's turned off, the mod currently uses the vanilla system, but waits until the child is 8 years old. Ah, well, just two more years.
NOVEMBER 12, 1073
The peasants want to come in and sell their goods, but my mayor doesn't like it. I just raised their levy requirements, so I guess I could throw him a bone. Bar those citizens, do what you like, just give me more troops and money!
JANUARY 7, 1074
My half-brother's betrothal has finally come to fruition, and I'm starting to debate against it. The Norman conquest of England has gone nowhere, and this alliance wouldn't be the smartest anymore. Unfortunately, there aren't many other good suitors in the region, so I'm going ahead with it.
AUGUST 2, 1074
More good news, my wife is pregnant again. This will be number 4!
I also just noticed that Lothian is under siege from the Duke of Lothian, who in a bizarre twist doesn't actually hold the county of Lothian. It's a de jure war, so eventually he will hold that land.
OCTOBER 11, 1074
The Duke of Lothian won his war. Nothing else of note happened today.
NOVEMBER 19, 1074
My Rag-Stone Keep & Bailey is complete, yay!
DECEMBER 1, 1074
I guess keeping the peasants out of the city wasn't a great idea. They've taken to the streets in anger against my 'oppressive' rule. Rather than a mob of Rebel troops, TPATT uses a provincial modifier to display rebellions, a la CK2+ and other mods. It's nice that I don't have to play ping pong or mop up, but I need to do something nice for those peasants now.
FEBURARY 12, 1075
Prestige Decadence hit my ruler. This is a feature of TPATT to stop rulers from accruing prestige like interest in a bank. If I get some more prestige, though, it should go away. A war I'm winning will help, for example.
MARCH 3, 1075
My third son, Hakon, was born! My half siblings ought to be devasted, they're completely out of the running for my duchy now, as is my daughter. Ho hum.
MAY 1, 1075
The peasants revolted in Argyll as well. Hmm, perhaps a summer fair should be in order to quell these revolts.
MAY 4, 1075
A summer fair will be held. This time, I'll probably want to open those city gates, eh?
MAY 9, 1075
It's all for the peasants. It's all for the peasants. Perhaps if I keep thinking that, it'll make it all go away.
MAY 29, 1075
With the summer fair comes summer headaches. Theives and scammers and bears, oh my!
JULY 8, 1075
The summer fair is over, but I pray that the benefits stay.
I also noticed that it's time for my first child, Olver, to be educated. He's already coming along well for a child, at 8 years old his stats are 4, 2, 2, 0, 1. Not bad for an 8 year old. I decide to foster him with my Chancellor, who has a nice 16 Diplomacy, and some fairly good stats. I just pray Olver doesn't pick up on Bjorn's paranoia.
DECEMBER 16, 1075
A winter modifier has hit my province (another TPATT feature), plummeting my tax incomes. It'll come back in the spring, but this is one part of the Isles that I could do without. The Mediterranean has a bit milder climate modifier, and the Desert climate is probably the nicest, minus the supply limit hit they take. Mainland Europe or Steppes would be much, much worse.
------------------
TO BE CONTINUED...
With that, here ends the first post; with my tenth year approaching, I'm going to call it quits for now. Any feedback is useful, if you like this style (or if you hate it), if you want to see some more things or want screenshots of various aspects. Suggestions are welcome but this is not interactive, so I'm not obligated to follow them (you have been warned). General comments are welcome, too, so bring it on!
A little bit about my style. I've only read a handful of AARs, so hopefully this will be nothing like you've read before. It's a little bit of gameplay following with some narrative, and some 4th wall commentary that I hope will keep you entertained. I'm very detail-oriented, and my reports will be as well, feel free to leave a comment if you like this style. I'll try to take plenty of screenshots (and if you have requests for certain types, fire away), embed the most important ones and link to the rest so you can see them. I've also tried to explain a little bit about the mod that I'm using, so I apologize if this comes off as an advertisement or a textual 'Let's Play' of TPATT, it's not intended, and I'll try to start the next post with the assumption that you get that this is a different flavor.
Now, without further ado, let us begin...
THE SETUP
I chose to start in 1066 as the Gundrod I, of House Crovan, the Duke of The Isles in the western part of de jure Scotland. My Norse, Underhanded Rogue ruler has an alliance with the King of Norway, which should help if Scotland tries to press its de jure claims on me. I don't have any claims on the Scottish throne, however, so expansion is going to be tricky outside of pressing my one de jure claim on the Isle of Man. One of my vassals, the count of Galloway, is the heir to the Isle of Man, so that may not be a problem, unless he decides to use that inheritance to break away from me, as the game is so kind to warn me of.
I have the option of creating the Duchy of Galloway to snap it away from the Scottish King, but doing so leaves me at risk of divding my possessions on succession, with the Agnatic-Cognatic Gavelkind succession type.
To the south, war wages between the Saxon, Norse and Norman contendors to the English throne. At the very least, the next few years should be an interesting show, should nothing happen within my realm.
SEPTEMBER 15, 1066
I chose to 'Have a Son' for my ambition, to hope for a secure succession for my ruler. In my capital, I chose to build a Serf Hamlet, which gives me +0.50 tax income for 37.2 gold.
I'm going to try to survive for the next 50 years without becoming part of Scotland. We'll see how I do. *unpauses the game*
SEPTEMBER 18, 1066
My ally, King Harold of Norway, has called me into his invasion of England. My levies are small, a total of 671 troops possible, but only 447 available to me (371 personal, 76 from my vassals). I could probably manage to occupy a few provinces in the north of England, but I risk being squashed by English doomstacks and destroying my ruler or vassals.
I decide to honor my ally's call and a dutifully raise my levies. I can't really afford the -25 prestige hit right now.
SEPTEMBER 25, 1066
Scotland asked me for permission to raise the crown authority to Limited, since I'm his de jure vassal. I obliged, since it will give me the opportunity to change army leaders and revoke titles when necessary. I hope he doesn't go too far with it, I'm counting on Scottish politics to keep the King busy in the east and out of my provinces.
NOVEMBER 27, 1066
Joyous news upon my ruler and his wife, a child is on the way. I hope it's a boy.
DECEMBER 19, 1066
The Norweigan Invasion might be over before it's even begun. After an early defeat in York, the Saxon army managed to capture King Harold of Norway and the warscore just plummeted to -100%. Ouch. Guess we won't be benefiting from a solid ally in the South anytime soon.
DECEMBER 30, 1066
Alas, even the northern English provinces are too well fortified for my meager army. If the war continues, I'll have to join up with a Norweigan band to properly seige something. My guess is that the war will end quite soon.
JANUARY 2, 1067
Opportunity for an alliance strikes with my half-sister coming of age. Prince Godwin of England is on top of the potential suitors, which would be a good match if the Saxon King Harold can win against Normandy, too.
JANUARY 4, 1067
As predicted, the Norweigan Invasion of England is over. Poor Harold, I suspect he'll visit on his way back to Norway and my ruler can help him drown his sorrows in a barrel of wine or ale.
JANUARY 16, 1067
My half-sister, Helga, married King Harold of England's firstborn son, making her the future Queen of England, and hopefully securing an alliance for a long while.
MAY 13, 1067
More entertainment! Scotland has imploded over one ambitious Count's war for the throne. Time to pop the popcorn.
JUNE 28, 1067
A son, named Olver! My next ambition will be to Reign in Peace for 10 years, which is part of the Additional Objectives mod (which, if you don't have it, you should, it gives some nice objectives that are mostly harmless in the long-run but make for good fillers).
JANUARY 29, 1068
Wolves are terrorizing my realm. This is one of the events from TPATT, and kind of a fun one if you have a good martial ruler. It's the same gold cost whether I go myself or send my Marshall, but the prestige hit is double if my ruler goes. With a Martial skill of 6 for my ruler, I decide to send my Marshall instead.
MARCH 5, 1068
My wife is pregnant once more. Perhaps a girl this time?
MARCH 28, 1068
If you're curious at all, the Count of Atholl's war for Scotland is up to 32%, and the Norman Invasion of England is at 23%. Looks like both are settling in for some long sieges, which are a bit longer than vanilla sieges in TPATT, but there are often events that fire to make them go faster.
MAY 31, 1068
Two of my vassals happen to be family, and the Count of Carrick just inherited his father's province of Galloway. Now Carrick is the heir to the Isle of Man, let's just hope he gets it soon.
SEPTEMBER 28, 1068
A grand hunt is planned, perhaps I can improve my ruler's martial skills. Or just have some fun.
OCTOBER 1, 1068
A stag!
OCTOBER 2, 1068
I am a hunter. I gained +1 Martial, too, huzzah!
OCTOBER 4, 1068
I have a daughter, Thora, now!
NOVEMBER 23, 1068
I decide to hold a feast to celebrate the triumph of the grand hunt, and the birth of my daughter. It will probably also drain my coffers, but it's only money, right?
JANUARY 2, 1069
Another reason to feast. My half-brother has come of age, and I've arranged his marriage to the daughter of the Count of Mortain. Perhaps that will help if the Normans do win England, William's vassals are certain to be rewarded. Only problem is, the girl is a few years away from marriage age. Oh well, good things come to those who wait.
JANUARY 9, 1069
All my vassals have arrived at my castle for the feast. Yay, I'm well liked!
JANUARY 5, 1070
Another child on the way!
AUGUST 6, 1070
Actually, nothing of note occurred in the interim, and my son Harold was born.
NOVEMBER 18, 1070
Another TPATT event. My Marshall tried to seduce my wife! The event only gives me an opinion modifier, but I think my Marshall is not long for his job. Or perhaps this world...maybe there's even a plot for it!
DECEMBER 14, 1070
I changed my ambition to 'Kill Ossor af Finlaggan,' my Marshall. Reigning in peace will just have to wait, despite Ossor's good Martial skill, nobody messes with my ruler's wife!
The plot starts at 26%, but it looks like most of my realm is with me. I think Ossor is as good as dead.
DECEMBER 31, 1070
I'm now at 186% plot power with 7 other plotters. I think Ossor has had too much fun in my realm, all the jealous husbands are tired of him coming on to their wives. Surprisingly, the man doesn't have a wife himself, nor any kids.
JANUARY 19, 1071
Well that was fast. Apparently a banquet is going to be held soon, and there Ossor will meet his downfall. My ruler's wife is so clever!
FEBRUARY 16, 1071
Hell hath no fury...well, you know. The deed is done, he's gone. My realm is now without a Martial 12 soldier leading our troops, but it's good to know that my ruler's wife is safe. I can sleep soundly.
I decide for my next ambition to make a friend.
MARCH 17, 1071
Rain, rain, go away, come again some April day. Little Olver wants to play...
JUNE 1, 1071
The Scottish war is finished, leaving the throne in the hands of Mael-Coluim's legitimized bastard half-brother, Mael Muire MacDonnchad Athfolta (try saying that five times fast!). Ironically, the ambitious one was the former King. This should be an interesting few years now.
JUNE 7, 1071
Scotland once again wants to raise the Crown Authority. Let's see if King Mael can do what his brother couldn't.
This is probably a good time to showcase the laws that are affecting my realm.
As you can see, it's pretty bare-bones. I might increase the City taxes for some extra dough, but I'm not sure I can afford to piss off my county vassals for the money. Maybe the levies are worth it, though.
Also, one perk to Scotland right now is the Free Investiture law.
AUGUST 9, 1071
A famous writer wants to chronicle my family. To avoid the relations hit, I'll give him a few gold pieces and let him write. I get some prestige out of it anyways.
NOVEMBER 7, 1071
I misclicked and selected the wrong law, and my realm approved raising City Levies to small. Yay? Next up is city taxes, for sure.
NOVEMBER 11, 1071
My ruler gained the nickname 'the Hunter'. Duke Gunrod the Hunter, it has an interesting ring to it.
FEBRUARY 8, 1072
My son, Harold, has contracted Typhus. I pray he makes it out alive!
FEBRUARY 13, 1071
Looks like the disease passed. Thank the gods!
SEPTEMBER 9, 1072
With a cold winter on the way, I decide to invest in a Timber Palisade for my capitol barony. It's a 18.2 gold building which gives +0.50 Fort Level. There are some other fort level buildings, but this one opens up the potential to expand the keep and other buildings in the capitol.
FEBRUARY 12, 1073
My fort expansion is done, and now I can expand my keep to a Rag-Stone Keep and Bailey. I've looked at some pictures of those on Wikipedia, they actually are kind of cool. And the stone is much better for the northern climate, cooler in summers and warmer in winters. Plus it's mostly fire-resistant, a true bonus in this age before Fire Departments.
JUNE 28, 1073
If anyone was keeping track, this is the year my firstborn son turns 6. However, in The Prince and the Thane, education is postponed until year 8. The mod author, idib, has a pretty nifty education system that is currently on hold pending debugging, but when it works it WORKS and lets you customize your child education beyond just sending them to certain people, similar to how AGOT mod does it. Basically, you select to train your child at Court, as a Knight, Stewart or with the Church and it takes money from you. If the education fails, they get an Uneducated trait, which is bad (very bad). When it succeeds, you get a well-educated child independent of the mentor's profession (though it can help influence when they align).
Since it's turned off, the mod currently uses the vanilla system, but waits until the child is 8 years old. Ah, well, just two more years.
NOVEMBER 12, 1073
The peasants want to come in and sell their goods, but my mayor doesn't like it. I just raised their levy requirements, so I guess I could throw him a bone. Bar those citizens, do what you like, just give me more troops and money!
JANUARY 7, 1074
My half-brother's betrothal has finally come to fruition, and I'm starting to debate against it. The Norman conquest of England has gone nowhere, and this alliance wouldn't be the smartest anymore. Unfortunately, there aren't many other good suitors in the region, so I'm going ahead with it.
AUGUST 2, 1074
More good news, my wife is pregnant again. This will be number 4!
I also just noticed that Lothian is under siege from the Duke of Lothian, who in a bizarre twist doesn't actually hold the county of Lothian. It's a de jure war, so eventually he will hold that land.
OCTOBER 11, 1074
The Duke of Lothian won his war. Nothing else of note happened today.
NOVEMBER 19, 1074
My Rag-Stone Keep & Bailey is complete, yay!
DECEMBER 1, 1074
I guess keeping the peasants out of the city wasn't a great idea. They've taken to the streets in anger against my 'oppressive' rule. Rather than a mob of Rebel troops, TPATT uses a provincial modifier to display rebellions, a la CK2+ and other mods. It's nice that I don't have to play ping pong or mop up, but I need to do something nice for those peasants now.
FEBURARY 12, 1075
Prestige Decadence hit my ruler. This is a feature of TPATT to stop rulers from accruing prestige like interest in a bank. If I get some more prestige, though, it should go away. A war I'm winning will help, for example.
MARCH 3, 1075
My third son, Hakon, was born! My half siblings ought to be devasted, they're completely out of the running for my duchy now, as is my daughter. Ho hum.
MAY 1, 1075
The peasants revolted in Argyll as well. Hmm, perhaps a summer fair should be in order to quell these revolts.
MAY 4, 1075
A summer fair will be held. This time, I'll probably want to open those city gates, eh?
MAY 9, 1075
It's all for the peasants. It's all for the peasants. Perhaps if I keep thinking that, it'll make it all go away.
MAY 29, 1075
With the summer fair comes summer headaches. Theives and scammers and bears, oh my!
JULY 8, 1075
The summer fair is over, but I pray that the benefits stay.
I also noticed that it's time for my first child, Olver, to be educated. He's already coming along well for a child, at 8 years old his stats are 4, 2, 2, 0, 1. Not bad for an 8 year old. I decide to foster him with my Chancellor, who has a nice 16 Diplomacy, and some fairly good stats. I just pray Olver doesn't pick up on Bjorn's paranoia.
DECEMBER 16, 1075
A winter modifier has hit my province (another TPATT feature), plummeting my tax incomes. It'll come back in the spring, but this is one part of the Isles that I could do without. The Mediterranean has a bit milder climate modifier, and the Desert climate is probably the nicest, minus the supply limit hit they take. Mainland Europe or Steppes would be much, much worse.
------------------
TO BE CONTINUED...
With that, here ends the first post; with my tenth year approaching, I'm going to call it quits for now. Any feedback is useful, if you like this style (or if you hate it), if you want to see some more things or want screenshots of various aspects. Suggestions are welcome but this is not interactive, so I'm not obligated to follow them (you have been warned). General comments are welcome, too, so bring it on!
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