You must control the population manually. It is really important to keep population under 100 until you build the Mohole mine. Otherwise, you will get a chain reaction in every inputs & outputs with catastrophic consequences in +-50 sols.
Allow colonists to have children only when you are sure you can keep the total population between 90 and 100.
I would very much like to be able to do that.
How do I do that, though?
I have played it several times, and always one of two things happens further into my playthrough: Either my population explodes, and I drown in homeless and unemployed people.
OR my vacant work slots skyrocket until most of my services and then my vital work places are no longer staffed appropriately, which sends my colony down a path to destruction.
I have tried separating my seniors from my workforce, but I never seem to be able to figure out how many senior residences I need for my current population. Also I don't know what to put into a senior dome so that they don't lose sanity so much they become earthsick. I want my seniors to live out their lives in peace, not suffocate in a death camp dome nor be forced back to Earth.
Will a Dome with parks, open-air gym and comfortable residences be sufficient, if the colonists have access to a stockpile of food?
I have tried several mods to mitigate the problems I've run into.
"Smarter Migration AI" and "Smarter Worker AI" as well as "Better AI" are Steam Workshop mods that help colonists find residences and workplaces even if they are further away from their current location.
"True Dome Network" is a Paradox Mod Manager Mod that allows me to set dome passages to be used by colonists to migrate to any dome in my colony, as long as it is connected to the network of interconnected domes via a passage.
I've even tried using "Incubator" to control birthrate in my domes... the mod limits the number of children born to the number of nurseries in my colony. However, I do not know how many nurseries I should build to keep my population stable, but also prevent overpopulation.
And I also don't know how many senior residences I need to keep my colony from running into the "too many vacant workslots" problem.
Does anybody know how I can keep this under control?
There is another mod called "Auto birth control policy", which sounds good on paper, but I have no experience using it. Has anybody used it and can tell me whether it works?
To be honest, I don't think this should be a problem at all in the game. The colony is founded by scientists and reasonable people, professionals.... they should know the threat of overpopulation as well as the threat of overaging population in a hermetically sealed colony on a hostile planet and autonomously control their birth rate according to the amount of residence space and work places available.
But it seems we are stuck trying to struggle through this balancing problem on our own...
So I repeat my questions:
How many children must be born per 100 people to keep a population stable?
How many senior residences per 100 people do I need? And what amenities can I give them in their senior dome that don't require workforce? Will they be sufficiently comfortable?
Can anybody please help me? I have looked up the issue but only found more questions and insufficient answers.