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Timeline-191 is always interesting idea for mod, but, why using that complicated E3 map?
It adds much more complications to the creation process then it gives benefits.
As I remember earlier attempts to make Timeline-191 mod also used E3 map and failed, partially due to complicated creation process caused by map.

As far as I'm concerned, mainly to keep the combat more dynamic, discourage AI deathstacking, and some more flavor, and so on.
 
2023-01-20-18-30-06-Greenshot.png


Sorry for the double post but here is another screen cap
 
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We are looking for people to implement technical aspects of the mod and other experienced modders to help code. I am an inexperienced modder and we need some help getting this mod out to you good folks here on Paradox. It would be a temp gig one of our main devs just needs a new laptop. Feel free to post here or DM me.