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I played for 6 hours and saved the game and exited it. When I want to enter it again, my save file does not open and it loads halfway and stays that way. I looked at those who have this problem. I don't have any mods installed. My game save is not opening for no reason.
 

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  • Autosave-karszlar.save
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I'm getting the same endless save game and tooltips scrolling issue with your save. The current game's save version is 171.
I think the save file format is just too old. Do you get the same issue with a newly created game session?

Save version does not match with game's version.

Save originally created on version 139

Loaded PregameData - World: 0 | Catastrophes: 0 | Scenario: 0
StartingPopulation: 0 | StartingResources: 0
ColonyType: 0 | NarrativeAI: 0
FlagSymbol: 2 | FlagBackground: 0 | ColonyName: karsızlar | ColonyMotto: Hayatta kal ve geliş
AutoSaveName: Autosave-karszlar | DifficultyPercentage: 0.500
StartingSpecialists: Jin, Nadia
Master Seed: 112656124
 
Can you attach your player.log?
None of those is the player.log...


%USERPROFILE%\\AppData\\LocalLow\\Iceflake Studios\\Surviving the Aftermath\

note: \[appdata\] is a hidden folder. Need to toggle off the hide/show items in Options or on the View bar in Explorer
 
Is this a laptop? What's the CPU?
Scoring a 15 with Intel Iris (an IGP) at 12 does not bode well. source: https://laptoping.com/gpus/product/nvidia-geforce-mx330/
Should probably set the settings for Graphics to Low.
The drivers is also a bit older, can it be updated? Or laptop manufacturer has no new updates? Is there a downloadable driver from Nvidia website?

I find it curious that the game is reporting the save file version is really old!
Is this save file created this month, with the Epic Free week of Nov 16? Or did you have this game before this? Because Platy is offered to Early Access folks, afaik. So this is weird...And this is not the first log where I see this for low-end GPUs. I wonder if all the endless Save loading is due to CPU+GPU combos that don't meet minimum requirements....

Graphics: Rendering quality set to High

Save version does not match with game's version.

Save originally created on version 139
...
IncentiveSpecialistPool: Platy,

The game is having issues with the SaveGameSystem and TerrainManager, shown in this log. I cannot open my own log for when I loaded your save file, as my system crashed again when doing my deep learning homework. And now it cannot boot up. So cannot verify what my system reports when loading the save.

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Aftermath.Sim.SaveGameSystem.LoadDeposits
...
ploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Aftermath.Behaviour.TerrainManager
 
Hello, I have a problem with loading a new game, the game does seem to load, but the loading screen shows the clock and the only thing that changes are the texts. How to fix it?
Please make your own new thread, and post full problem details and history there. In English.

Thanks.