I'd thought about it many times when playing Hearts of Iron IV, and I tought that adding landmines in this game would be awesome. You could add more uses to the reconnaissance units, make the game a little hard and even so. My idea, is adding landmines as something you could produce from military factories, then you could place them into provinces. It would have a high production cost, with something about 20 per year in 50% efficiency gap and 5 military factories. Basically, it works as the same as nuclear bombs, but instead of enemy territory, you could just place in your own and in your allies territorry, by clicking the province you want to protect. The effects of such mines wouldn't be that great, just making the units lose some manpower and something about 25% of the current organization (if you have 100% of org, you lose 25%, if you have 50%, you lose just 12,5%). The costs of that mines would be pretty high, making it useless to spam them, also having low, but not zero, damage, making it a interesting deal. You can avoid the loss of the landmines by using reconnaissance units, and the more the research level at that, the easier to avoid such mines it is. Or instead of using reconnaissance units, probably adding a completly new support company with specific job to disable such mines would work aswell. Ultimately, that topic should receive more development and I would feel great if you people give sugestions and let's make this reach the developers!
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