How combat calculation are made is shown in several places and specially in the famous videos in you tube made last year.
An in deed they are right in the way game calculate soft/hard, etc.. but theres something in sometimes find with magic values: strength
in the next text from wiki in a more complex way they say that
in damage dealing is a bit more simplified:
whats mean "IC-weighted equipment"?
Heres a case where is clear: 100% "manpower", 87% "division equipment ratio" but 67% "current fighting strength".
Why in this case the strength is lower that equipment ratio?
Also need and essencial equipment is a little confuse after read this.
I some one can clarificate this would be nice
image is from hoiip mod
An in deed they are right in the way game calculate soft/hard, etc.. but theres something in sometimes find with magic values: strength
in the next text from wiki in a more complex way they say that
Understrength stats[edit]
When a division is understrength its stats are reduced in the principle of how many troops are present to operate how much available equipment.
When out of combat the overall "Current Fighting Strength" ratio is determined by taking the minimum of the manpower ratio and the IC-weighted equipment ratio.
The stats of the division are the stats of all its battalions and companies combined in ways described above, which are calculated differently from the overall strength ratio.
For each battalion (company) the equipment stats are scaled by the lower one of the manpower ratio and the unweighted equipment ratio for each type of equipment the battalion uses, and the subunit stats (including terrain modifiers but excluding organization, recovery rate, and combat width) are scaled by the manpower ratio only, unless the battalion (company) uses "essential" equipment, in which case all the stats are further scaled by the IC-weighted ratio of the respective essential equipment.
All the equipment of all support companies and the mechanized battalion is essential, except that infantry equipment is not essential to the engineers company.
in damage dealing is a bit more simplified:
The damage done to unit's HP reduces its manpower and equipment proportionally by HP loss%, in addition to equipment loss from attrition. The fighting strength of the unit is the minimum between the ratios of manpower and equipment IC. A unit's damage output is scaled by its fighting strength. The scaling is rounded to multiples of 10% , e.g. for strength less than 100% but greater or equal to 90%, the damage output is scaled by 90%. Note that damage done to unit's HP does not change the other stats of the unit before the combat is finished.
whats mean "IC-weighted equipment"?
Heres a case where is clear: 100% "manpower", 87% "division equipment ratio" but 67% "current fighting strength".
Why in this case the strength is lower that equipment ratio?
Also need and essencial equipment is a little confuse after read this.
I some one can clarificate this would be nice
image is from hoiip mod