Description
Hivemind Necrophage cannot have their subservient species be workers Lem v3.1.1 (22a5)
Game Version
Lem v3.1.1
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I'm not 100% sure if this is a bug or working as intended but, currently, necrophage hiveminds cannot have their starting subservient species as workers. This is a pretty massive issue because necrophages have low pop growth and cannot keep up with the demands of a growing empire without slaves. The issue can be half fixed by taking evolutionary mastery to set them to assimilation but that defeats the entire purpose of playing necrophage hivemind. I can't imagine this is the way it's meant to be played since necrophage hiveminds were a big new addition for the Lem update.
To go into further detail on the matter, you cannot change your starting subservient species from livestock to anything else. I have not tried this with any other species as I started running into problems a little while into my game. Again, this is an issue because trying to play a harder game mode as this specific origin and government cannot be done in its current state. It seems like a bug.
Steps to reproduce the issue.
Create a race with the origin necrophage and the government hivemind then go to species and try to switch your starting subspecies to workers.
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Hivemind Necrophage cannot have their subservient species be workers Lem v3.1.1 (22a5)
Game Version
Lem v3.1.1
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I'm not 100% sure if this is a bug or working as intended but, currently, necrophage hiveminds cannot have their starting subservient species as workers. This is a pretty massive issue because necrophages have low pop growth and cannot keep up with the demands of a growing empire without slaves. The issue can be half fixed by taking evolutionary mastery to set them to assimilation but that defeats the entire purpose of playing necrophage hivemind. I can't imagine this is the way it's meant to be played since necrophage hiveminds were a big new addition for the Lem update.
To go into further detail on the matter, you cannot change your starting subservient species from livestock to anything else. I have not tried this with any other species as I started running into problems a little while into my game. Again, this is an issue because trying to play a harder game mode as this specific origin and government cannot be done in its current state. It seems like a bug.
Steps to reproduce the issue.
Create a race with the origin necrophage and the government hivemind then go to species and try to switch your starting subspecies to workers.
Upload Attachment
File(s) attached