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ConjurerDragon

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Apr 19, 2005
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When the "culture" part of a province in the savegame only defines it´s city culture, e.g. here "iberian" then what would I need to change to change the provinceculture?

Code:
city = {
		name = "Awdaghost"
		culture = "iberian"
		population = 7511.230
		location = 1487
		bailiff = yes
		fortress = { level = 1.000 }
	}
 
In the province entry, though not all provinces have a specified culture tjere so I am guessing the game still uses information from provinces.txt unless it has been changed by event, in which case it recorded in the save.
Code:
province = {
    id = 1212
    control = { day = 1 month = march year = 908 }
    ownerchange = { day = 1 month = march year = 908 }
    winter = yes
    whiteman = yes
    maxnatives = 20
    wilderness = 0
    ferocity = 7
    efficiency = 7
    negotiation = 0
    tolerance = 0
    culture = "westslavic"
    religion = "christian"
}
 
In the province entry, though not all provinces have a specified culture tjere so I am guessing the game still uses information from provinces.txt unless it has been changed by event, in which case it recorded in the save.
...

You´re right that works. I only looked at the "city" entry below the state tag in the savegame and forgot that there is a seperate "province" entry in the savegame. Adding culture = iberian to that changed the provinceculture. Thankyou.