• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

apfelstrudel

Second Lieutenant
1 Badges
Dec 15, 2012
165
12
  • Hearts of Iron IV Sign-up
hello! in HOI4, can we appoint Adolf Galland as a luftwaffe commander in chief? i don't want that incompetent fatso Göring run my air force until the end of war. please make it possible PDX. thanks:D
 
i hope HOI 4 has some restraints on changing your cabinet. the entire mechanic was basically pointless when you'd always go for the one guy with the perfect trait, which was usually IC increasing in my case.
 
There really needs to be more of a balance between positive and negative traits, so you might have to choose between a minister with a valuable positive trait who undermines support for your ruling party, and has the potential to try to usurp the government, or else a relatively less effective minister who is loyal to a fault. The choices in HOI3 were more often than not a case of 1 "good" minister, a few more "average" ones (or with traits only good for very specific situations), and a couple of bad ones (often the "historical" choice, used to weaken the country for "balance"). Those "bad" ministers should have had secondary traits which are positive to their party, increase national stability, or give other side benefits that don't directly affect the war effort, but still provide a reason for them being there.

Changes to your cabinet should either cause a NU hit, reduce party ORG, or have other "costs". The exception might be directly after elections, where you get a pop-up message allowing you to make "free" cabinet changes once every 2 or 4 years (or whatever the interval may be between elections).
 
In HOI4 it looks like you will spend political points to get ministers and we don't have a cabinet.
Each minister will likely be good in some way but you are very limited because of political points.
I don't know if you can remove ministers or if they will conflict with eachothers.
 
You don't like the fatso Göring? Are you aware that he was considered a sex icon and playboy at the time? Unfortunately, with endless orgies, substance abuse and too much apfelstrudel (yum) he eventually turned into Germany's Val Kilmer.

Perhaps we should embrace the alt history route and let people replace him with his first wife Karin. Karinhall would then be the HQ of Luftwaffe. She was Swedish so I guess her traits would be above average.


On a more serious note, I hope they reintroduce some costs to switching ministers. There was a 2 dissent hit in HoI2. Time delay in effect in AoD. Or something along those lines. I do not know how exactly politics is gonna work in HoI4.
 
Last edited:
You don't like the fatso Göring? Are you aware that he was considered a sex icon and playboy at the time? Unfortunately, with endless orgies, substance abuse and too much apfelstrudel (yum) he eventually turned into Germany's Val Kilmer.

Perhaps we should embrace the alt history route and let people replace him with his first wife Karin. Karinhall would then be the HQ of Luftwaffe. She was Swedish so I guess her traits would be above average.


On a more serious note, I hope they reintroduce some costs to switching ministers. There was a 2 dissent hit in HoI2. Time delay in effect in AoD. Or something along those lines. I do not know how exactly politics is gonna work in HoI4.

If they ever film a Göring biography, Val Kilmer should potray Göring. However, dismissing that guy is one of the first things I do in HoI II and III. There are more competent leaders than him around, more silent ones and more... well, focused on limiting the Luftwaffe to a more defensive force with excellent interceptors/fighters.
 
Honestly what would the difference be? Goering took his orders from his boss, the leader of Germany (which will be you).

I did not order that fat bastard that interceptors are 5% less effective on the defensive, as displayed in DH. Iron Knight. Pft. Galland , Grauert and Milch are the far better choices to lead the Luftwaffles against the Allied bomber offensives. Let Göring have some less important post in the cabinet where he can be the playboy and gentleman.

It would be really nice if the ministers have some grudges against the player if he orders them to do things they do not want to do and didn't do historically. With the option that they coup in the worst case. But that will not happen - yet.
 
You don't like the fatso Göring? Are you aware that he was considered a sex icon and playboy at the time? Unfortunately, with endless orgies, substance abuse and too much apfelstrudel (yum) he eventually turned into Germany's Val Kilmer.

Perhaps we should embrace the alt history route and let people replace him with his first wife Karin. Karinhall would then be the HQ of Luftwaffe. She was Swedish so I guess her traits would be above average.


On a more serious note, I hope they reintroduce some costs to switching ministers. There was a 2 dissent hit in HoI2. Time delay in effect in AoD. Or something along those lines. I do not know how exactly politics is gonna work in HoI4.

HAHAHA!!! but seriously i agree with you on the later part.

I did not order that fat bastard that interceptors are 5% less effective on the defensive, as displayed in DH. Iron Knight. Pft. Galland , Grauert and Milch are the far better choices to lead the Luftwaffles against the Allied bomber offensives. Let Göring have some less important post in the cabinet where he can be the playboy and gentleman.

THIS!!
 
There really needs to be more of a balance between positive and negative traits, so you might have to choose between a minister with a valuable positive trait who undermines support for your ruling party, and has the potential to try to usurp the government, or else a relatively less effective minister who is loyal to a fault. The choices in HOI3 were more often than not a case of 1 "good" minister, a few more "average" ones (or with traits only good for very specific situations), and a couple of bad ones (often the "historical" choice, used to weaken the country for "balance"). Those "bad" ministers should have had secondary traits which are positive to their party, increase national stability, or give other side benefits that don't directly affect the war effort, but still provide a reason for them being there.

Changes to your cabinet should either cause a NU hit, reduce party ORG, or have other "costs". The exception might be directly after elections, where you get a pop-up message allowing you to make "free" cabinet changes once every 2 or 4 years (or whatever the interval may be between elections).

I agree.

So much, in fact, that I'm wondering if I stole this idea from you, or if you stole it from me. ;)
 
after the war, he became an "office guy" for Argentine Airforce. he built Juan Peron's airforce into a formidable force in Latin America.

Thing is, the Argentine Navy's air service totally out-performed the Argentine Airforce during the Falklands war (and both in turn failed to properly meet the challenge of the Fleet Air Arm), so his advice couldn't have been all that great.

hello! in HOI4, can we appoint Adolf Galland as a luftwaffe commander in chief? i don't want that incompetent fatso Göring run my air force until the end of war. please make it possible PDX. thanks:D

Why would Hitler take the hit to his prestige and political support that would come from replacing a renowned WW1 air-ace, an old comrade from the early days of the Nazi party, the man who helped make the Luftwaffe the terrorising weapon that it became, Germany's second most powerful man with a substantial base of political support of his own, with diplomatic connections in Sweden and other countries through his wife that proved useful, with Adolf Galland - a thirty-something who was relatively untested?

It's easy to pick on Goring's failings and overlook his strengths. Hitler couldn't have replaced Goring without provoking a major political crisis and the idea that he could simply have dropped Goring for Galland without suffering harmful consequences is not a runner as far as I'm concerned. However, modelling this properly requires ministers to be more than mere collections of bland positive and negative attributes.
 
Last edited:
It's easy to pick on Goring's failings and overlook his strengths. Hitler couldn't have replaced Goring without provoking a major political crisis and the idea that he could simply have dropped Goring for Galland without suffering harmful consequences is not a runner as far as I'm concerned. However, modelling this properly requires ministers to be more than mere collections of bland positive and negative attributes.

"Car accidents" are usefull tool to avoid such issues :)
 
"Car accidents" are usefull tool to avoid such issues :)

Not here. Göring was indeed popular and admired by the population because he acted like a gentleman and gave the Nazi-tyranny a human face. What Hitler could have done is to outmaneuver him slowly and weaken his power within the upper echelon of the leadership. Hitler did this with the army - I do not see why he couldn't have pulled that off with the Luftwaffe as well. Given enough time and effort Hitler may have stripped Göring of power and replaced him with someone more competent. His arguments may have been that Göring is too corrupt and incompetent too be trusted to have that much authority (telling the truth is sometimes a wise choice!).

As for game mechanics... we all know that replacing a minister in HoI II causes 1% dissent. Why not implement popularity for ministers? Removing a very popular minister should be punished by the mechanics with a nasty dissent hit to reflect the political consequences.