Suggestion 1:
Pleasure Seekers could increase on the bonuses of excess amenities instead of giving a living standard.
This would solve a lot of the conflicts people see in it with other living standards like utopian abundance and make it more compatiple with those. It would no longer be a better version of that basicly.
Also it would solve the problem some people discuss with unequal consumer good cost at equal happiness bonus.
Finally and maybe most importantly it would incentivise to have a society of excess and entertainment. Making entertainers and servants much more interesting jobs to build and make empires with this civic try to gain more of those instead of less due to the increased aminity gain.
The big problem I can't judge is how easy this would be for you to implement, since it messes around with the amenity gain.
Also I specifically didn't mention what the bonuses would be since there is different ways to go about this and I think your design and balancing team would be better at judging if this should be just increased happiness or something else.
Suggestion 2:
Lift the limitation on not being able to use slaver guilds. This seems like an obvious and fun combination, that fits thematically and doesn't seem broken gameplay wise.
The synergy would be at most 0.5 additional amenities from servants and 0.1% pop growth from entertainers. Nothing really extreme here.
A decadent society that uses slaves doesn't seem that far fatched to me and one that doesn't differentiate from which species those slaves come neither.
Also Xenophiles can pick the civic but would never be able to use the additional amenities of servants as it currently is. Same for anyone else that isn't authoritarian or xenophobe. This just seems weird design wise to me.
Maybe I am also biased on the second one tho, since I already have an empire in which pleasure seekers would fit perfectly lore wise, but they can't pick it mechanics wise since they use slaver guilds.
Edit: Suggestion 1 might be improved by instead of increasing the amenity boni, to instead increase amenity upkeep and give a flat happiness bonus. See 4th reply to reasons why.
Pleasure Seekers could increase on the bonuses of excess amenities instead of giving a living standard.
This would solve a lot of the conflicts people see in it with other living standards like utopian abundance and make it more compatiple with those. It would no longer be a better version of that basicly.
Also it would solve the problem some people discuss with unequal consumer good cost at equal happiness bonus.
Finally and maybe most importantly it would incentivise to have a society of excess and entertainment. Making entertainers and servants much more interesting jobs to build and make empires with this civic try to gain more of those instead of less due to the increased aminity gain.
The big problem I can't judge is how easy this would be for you to implement, since it messes around with the amenity gain.
Also I specifically didn't mention what the bonuses would be since there is different ways to go about this and I think your design and balancing team would be better at judging if this should be just increased happiness or something else.
Suggestion 2:
Lift the limitation on not being able to use slaver guilds. This seems like an obvious and fun combination, that fits thematically and doesn't seem broken gameplay wise.
The synergy would be at most 0.5 additional amenities from servants and 0.1% pop growth from entertainers. Nothing really extreme here.
A decadent society that uses slaves doesn't seem that far fatched to me and one that doesn't differentiate from which species those slaves come neither.
Also Xenophiles can pick the civic but would never be able to use the additional amenities of servants as it currently is. Same for anyone else that isn't authoritarian or xenophobe. This just seems weird design wise to me.
Maybe I am also biased on the second one tho, since I already have an empire in which pleasure seekers would fit perfectly lore wise, but they can't pick it mechanics wise since they use slaver guilds.
Edit: Suggestion 1 might be improved by instead of increasing the amenity boni, to instead increase amenity upkeep and give a flat happiness bonus. See 4th reply to reasons why.
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