You wrote as if you are a project lead.
No lol, I wrote as if I didn't agree with the choices made.
And now you blame for Devs to not do as they said, but I think that there is no reason to blame them
The last 3 patch note lists in a row wrongly describe the functionality of a mechanic listed in the patch the referenced mechanic was implemented...unless it was stealth-fixed in 1.13.2. Because there have been at least a half dozen but probably more than a dozen unlisted changes of significance in the past year, that is a legitimate possibility, if unlikely.
The reason to "blame" that is relevant to this thread is that this isn't the first, second, third, or fourth (I could continue, but let's not) time patch notes on release have either lacked multiple important changes that were made or listed changes that function differently in the game. There are more reasons I won't discuss because they're off topic, but will discuss with you elsewhere. Nevertheless, that I can't read a patch note list and have reasonable confidence that the game won't blindside me with a mechanic nobody mentioned that was clearly an intentional change or that the list I read accurately represents the game mechanics isn't something laudable...and yes reasonable confidence is not indicated when the pattern is that you can't trust the patch notes in that regard.
It also makes bug reports problematic. Wiz mentioned that this thread isn't for "pet issues", but part of the problem with undocumented changes is that it isn't always obvious whether the change was intentional or unintentional. Nations can go to animist without bankrupting, but not other pagans except norse? Events got removed from idea groups with nary a mention (intentional? the NIs not changing wasn't). Was the Linux de-sync bug that was created in 1.6 ever fixed so people can play cross-platform MP as advertised? What about size scaling in peace deals, how did that progress? Why does declaring on a protectorate created after a war with its overlord break truce, and which patch was that again?
Which of these are bugs, which are intentional? Is the patch note description just wrong, or is the in-game implementation bugged? When something changes significantly, it can be either, and I've been surprised at the answer in both directions. That's not the problem though, the problem is that the change is a surprise in the first place and that there's credible reason to doubt, and that starts with threads like this one.
Repeatedly, it is 2 months from last major patch. No weird for AE changing.
This is not a major patch.