Ah, I see. I still think we need a complete rebalance of the tank designer as well, along with the Soviet focus tree. It is incredibly disappointing to have the 2 frontline features of the DLC be just so incredibly subpar balance-wise. They are both so cool with tons of unique features, but it doesn't matter when they are just bad. The Soviet tree pretty much is just lots of 70 day focuses that either actively harm you or slowly remove awful maluses you start the game with. You aren't given any room to actually grow your country, resulting in you just folding when Germany comes knocking. It is especially easy to knock over a Soviet AI now. You don't need tanks anymore to do it either, because it's not even worth producing them. You just build lots of infantry divisions and CASYes, but that change was not introduced by the beta. The previous situation was that medium and light tanks were more expensive as you outlined but the cost of Heavies and Superheavies did not increase as much.
So you could produce a Superheavy with much better stats at only twice the cost of a medium tank. Which with nerf or no nerf made zero sense
This DLC desperately just needs a rebalance patch. That'll fix.... pretty much all of the major issues with the DLC that just make it very difficult for me to enjoy this DLC right now
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