Love the new railroad system and now I can finally put the Strategic Command series to rest.
Let's collect some fun examples how you guys were using the railroad system to your advantage, be it in offensives or on the defence.
I'll start with my first game as ironman Germany in NSB.
Built lvl 5 railroads from Berlin to the Soviet border before the start of Barb. Felt confident that we'd be home before the leafs fall.
To my surprise I got stuck before Riga in the north while making zero headway in the south.
With some heavy micro'ing I managed to get breakthroughs with my tanks in the centre to Minsk and then Gomel, while the southern front eventually managed to close the pocket along the railroad north of Kiev.
I basically bum-rushed along railroads with the objective to capture all supply depots and create the biggest possible pockets.
Finally before the start of winter I created these two pockets which resulted in 1.2 million Soviet casualties once cleared.
Btw.: I created two light inf. armies for the purpose of clearing pockets (the rifle icon ones that surround the pocket). That helps a lot cause once a pocket is created, I immediately assign the regular infantry army group back to the front line and thus avoid the horrible unit shuffling.
Now let's see some of your examples!
Let's collect some fun examples how you guys were using the railroad system to your advantage, be it in offensives or on the defence.
I'll start with my first game as ironman Germany in NSB.
Built lvl 5 railroads from Berlin to the Soviet border before the start of Barb. Felt confident that we'd be home before the leafs fall.
To my surprise I got stuck before Riga in the north while making zero headway in the south.
With some heavy micro'ing I managed to get breakthroughs with my tanks in the centre to Minsk and then Gomel, while the southern front eventually managed to close the pocket along the railroad north of Kiev.
I basically bum-rushed along railroads with the objective to capture all supply depots and create the biggest possible pockets.
Finally before the start of winter I created these two pockets which resulted in 1.2 million Soviet casualties once cleared.
Btw.: I created two light inf. armies for the purpose of clearing pockets (the rifle icon ones that surround the pocket). That helps a lot cause once a pocket is created, I immediately assign the regular infantry army group back to the front line and thus avoid the horrible unit shuffling.
Now let's see some of your examples!
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