Available from Nexus Mods at Nexusmods
Summary:
This mod adjusts some stats across most weapon groups to reflect "how I would have done it" if I was in charge.
In a nutshell I felt that missiles were a little too good (especially the ++ versions), the PPC and LL were far too hot, and the LosTech weapons felt like a handicap compared to stock weapons.
Details:
LosTech Weapons - All get buffs to make them as good or slightly better than the associated +++ weapons, and heat reduced close to TT levels. The goal was for them to not feel like a handicap when you get them. The balance isn't perfect, but you have a very limited supply so I thought it best to go with the "rule-of-cool".
Large Lasers - Heat reduced to 24, matching TT value (x 3, since heat sinks give -3 heat)
PPC - Heat reduced to 30, matching TT value (x 3, since heat sinks give -3 heat)
SRM's - All have a base +2 hit penalty (about 10%). Missiles are a touch too strong for their heat/tonnage because each missile gets a to-hit roll. A few less missiles will hit now, meaning to really dish out the hurt you can't sit at max range with them. I also downgraded the +4 damage bonus to +2 and gave a to hit bonus to compensate on the +++ models. 96 damage is too much for a single SRM6.
LRM's - All have a base +2 hit penalty (about 10%). This means to get the most out of them, you want direct line of sight and in optimal range. Indirect fire at max range usually means to-hit of 30 - 50% depending on target's evasion. You get some free damage but hiding behind a hill is no longer an optimal strategy. I have also removed the bonus stability damage on ++ versions. A single LRM15 with + 2 stab. / missile could basically fill a stability bar in vanilla, and you could shoot two mechs per round with multi-target. I have replaced the +Stab with + Accuracy bonus. A few extra missiles will hit per salvo, but you're not able to double your stability output.
Dependencies:
This mod relies on BTML and ModTek.
Here is the Drop Dead Simple Guide to Installing BTML & ModTek & ModTek mods but together by the generous geniuses who created these tools.
Summary:
This mod adjusts some stats across most weapon groups to reflect "how I would have done it" if I was in charge.
In a nutshell I felt that missiles were a little too good (especially the ++ versions), the PPC and LL were far too hot, and the LosTech weapons felt like a handicap compared to stock weapons.
Details:
LosTech Weapons - All get buffs to make them as good or slightly better than the associated +++ weapons, and heat reduced close to TT levels. The goal was for them to not feel like a handicap when you get them. The balance isn't perfect, but you have a very limited supply so I thought it best to go with the "rule-of-cool".
Large Lasers - Heat reduced to 24, matching TT value (x 3, since heat sinks give -3 heat)
PPC - Heat reduced to 30, matching TT value (x 3, since heat sinks give -3 heat)
SRM's - All have a base +2 hit penalty (about 10%). Missiles are a touch too strong for their heat/tonnage because each missile gets a to-hit roll. A few less missiles will hit now, meaning to really dish out the hurt you can't sit at max range with them. I also downgraded the +4 damage bonus to +2 and gave a to hit bonus to compensate on the +++ models. 96 damage is too much for a single SRM6.
LRM's - All have a base +2 hit penalty (about 10%). This means to get the most out of them, you want direct line of sight and in optimal range. Indirect fire at max range usually means to-hit of 30 - 50% depending on target's evasion. You get some free damage but hiding behind a hill is no longer an optimal strategy. I have also removed the bonus stability damage on ++ versions. A single LRM15 with + 2 stab. / missile could basically fill a stability bar in vanilla, and you could shoot two mechs per round with multi-target. I have replaced the +Stab with + Accuracy bonus. A few extra missiles will hit per salvo, but you're not able to double your stability output.
Dependencies:
This mod relies on BTML and ModTek.
Here is the Drop Dead Simple Guide to Installing BTML & ModTek & ModTek mods but together by the generous geniuses who created these tools.