Playthrough notes: Numenor
-Feanor lost all of his items, but has regained most of them somehow. He is now a lunatic and rules the last lands of the Noldor (except the independent Gondolin), since the French conquered Fingolfin's lands. Gil-Galad still reigns his one county in the Pyreness, independent.
-Morgoth quickly took out the Leaguer of the Noldor and began spilling into Asia. He was finally checked by the arrival of Genghis Khan. He's got -14000 prestige and is completely bankrupt at -5000 gold.
-Turgon was slain by Incitatus, the immortal-hellenic pagan horse of ares, who then died a natural death despite his immortality. Turgon was succeeded by his daughter Indris, who died in an accident and was herself succeeded by the refugee Fingolfin, who like his kin has lost all his items. Fingolfin still looks completely amazing in his custom armor!
-The dwarves of Nogrond and Belegost were conquered by Tibet, but both Kingdoms were liberated by insurrections, and Belegost has carved out an impressive empire in the mountains of Tibet and the jungles of Bangladesh.
-I cannot advance in the Guild of Venturers because the requirements for building ships is to be a captain, and although I was able to do it twice, I can no longer improve my mariner skills despite the fact that I technically meet the requirements. Therefore I cannot advance to captain (the trait) in the guild. Books accumulate slowly so I cheated to get more books. I left the guild thinking to restart the progress, but to no avail.
-The King of Numenor has an artifact which is the crown of numenor, and it shows up nicely on his portrait, but the symbol of the Kings of Numenor was not a crown but a scepter. Just a little lore-nerd observation.