Maybe I could make a Bulgarian portrait set.
Could someone explain what the glow/ambiance/color that sometimes appears around the edge of character portraits means?
Hey, is it possible to tie the haircut and facial hair choices available for a character, to its culture? I personally find odd when this happens:
I mean, why do people that think of themselves as greeks would use culturally foreign fashion choices? Those are the most extreme examples in my opinion which are also specially common in the roman empire due its proximity with nomad pechenegs, turks and other nomadic people.
I think its's a new vanilla addition, and represents if your character is friends/rival/lover to said characters, depending on the color (blue/red/pink).
It wouldn't. The only ways to avoid your Greek kids from looking like Turks is to either a) not practice interracial marriage, a poor strategy, or b) embrace the console. In order to do what you wish to achieve, you'd have to make a graphical culture that would be Turkish physical features, mixed with Greek hair, clothes, and beards, or whichever group you disapprove of, then you'd have to also build a new culture or tie that graphical culture to an existing culture (e.g. Bulgars). The Pechenegs already have most of what you're looking for, however, if you feel like blinging out the steppes.I definitely agree, but im not sure if its even possible since afaik hair, along with clothes and facial features, are tied to a specific portrait set. You can probably make different sets for a single ethnicity so they would have different hairstyles depending on their culture (like how there are different sets for turkish characters to match their religion), but even then i dont know how it can be done or if its possible
Never heard of this issue before. Screenshots would help, as well as your HIP and general mod setup.Hi, apologies if this has been flagged but in the latest version of HIP with this mod, all cultures within the Latin culture group, and Celtic and West Germanic all have the same "chin" apperance regardless of which option you choose, in my case this means that custom characters look overweight on the character select screen.
It's likely that Askhenazi and Sephardi have byzantinegfx (Greek faces) as the alternate gfx if their usual sets can't be drawn up.At least to me, the Jewish ethnicities and cultures, Ashkenazi and Sephardi, appeared to return to the Greek look. Is this intentional?
It's likely that Askhenazi and Sephardi have byzantinegfx (Greek faces) as the alternate gfx if their usual sets can't be drawn up.
Most likely, another mod is conflicting with CPRplus, causing this reversion.
I recall the old steppe face (Turkic face + Russian eyes) being quite popular back in the day, so I decided to re-introduce it with a new Avar portrait.