Mod: Administrative and Fortress Districts for 3.0

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mial42

Lt. General
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Sep 28, 2020
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This mod does for Admin Cap and Fortress what the 3.0 update did for industrial districts. In short, bureaucratic and fortress buildings are now planet-unique, and add jobs to the new fortress and admin districts on planets. The tier 3 bureaucracy building is added back in.

This mod adds fortresses and admin districts for normal planets, ecumenepoli, and habitats. Planet automation is fully supported.

Compatibility: Overwrites the bureaucratic center, fortress world, and fortress habitat planetary designations as well as their automation files. Overwrites all three of the bureaucratic buildings, as well as their machine and hive equivalents. Overwrites the fortress and stronghold buildings. Theoretically savegame compatible, but I'd highly recommend against it.

 
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