• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

SkyRyu

Recruit
21 Badges
Aug 11, 2015
7
3
  • Tyranny - Tales from the Tiers
  • Pillars of Eternity
  • Stellaris: Federations
  • Cities: Skylines
  • Stellaris: Lithoids
  • Stellaris: Megacorp
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Tyranny - Bastards Wound
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Stellaris
I've spent a lot of time casually working on this map since game release, yet I've hardly had the time to actually test it well, so I'm making this thread for feedback or questions has I update the thing overtime.

Currently waiting for at least the climate settings to be saved before I actually use it has I intended it. Generally the idea with this map is to have perfectly flat empty tiles that respect a global grid for zoning while the rest of the map is dedicated for efficient network connections.