Starting an official thread since we are beyond just playing around with it, it's now a project.
I just uploaded version 1.1 to the steam workshop.
Here is the desription...
Dynamic lighting shaders by jjwalker - Version 1.1 Released 11/28/2020
Updated and made some changes, here is the list!
-Fixed Diffuse light vector interpolation bug
-moved lights off the z=0 axis to 0.1... the game is 2D but the lights still aren't level with the dirt.
-updated color blending
- improvements to shadows but I don't consider it done or fixed, just better than it was
- added attenuation
-various other adjustments
Basically, added depth but still 2D. Put your video card to work!
This mod is just shy of full dynamic lighting (only slightly). I got bored and have been rewriting the shaders. Vast improvement over stock with no performance penalty and if anything, your CPU is receiving less interrupts for frame requests. Put your GPU to work!
I just uploaded version 1.1 to the steam workshop.
Here is the desription...
Dynamic lighting shaders by jjwalker - Version 1.1 Released 11/28/2020
Updated and made some changes, here is the list!
-Fixed Diffuse light vector interpolation bug
-moved lights off the z=0 axis to 0.1... the game is 2D but the lights still aren't level with the dirt.
-updated color blending
- improvements to shadows but I don't consider it done or fixed, just better than it was
- added attenuation
-various other adjustments
Basically, added depth but still 2D. Put your video card to work!
This mod is just shy of full dynamic lighting (only slightly). I got bored and have been rewriting the shaders. Vast improvement over stock with no performance penalty and if anything, your CPU is receiving less interrupts for frame requests. Put your GPU to work!