Hello all,
While I may have been absent lately, the thought of resuming this mod has been hovering in my mind in the midst of other things going on in my life. I'm going to pose a few open questions to the community for your perusal.
Given the announcement of both Iron Cross and Darkest Hour, where should the Draka mod be?
I'm undecided on this question at the moment.
As far as I can tell, the pros to stay with AoD are:
a. No time-consuming migration to a new platform
b. Overall familiarity
c. Rare and Oil plants
d. National ideas
Cons are:
a. Will people remain with AoD once Iron Cross and Darkest Hour are out? I have no intention of maintaining multiple versions for multiple games.
Pros of merging with Iron Cross and NOT Darkest Hour:
a. Bigger map
b. More tech teams and tech tree to integrate
c. More events
Cons:
a. Time, I'll have to put in quite a bit of effort to make the new stuff play nicely with the old, if it can be done at all, and the chance that nobody will play it with Darkest Hour out.
For Darkest Hour, with or without Iron Cross, pros
a. Longer timeframe, allows a truly Draka century if WW1 is included.
b. Bigger map
c. Tech trees and teams
d. Events
Cons:
a. Massively more difficult to port, even more so than with Iron Cross alone.\
b. Removal of features, like oil and rare plants, also national ideas (unless someone hears otherwise)
c. Balance. That's the main reason I haven't released anything in a while, imagine trying to keep the Draka in check for 20-odd years between wars. Nothing would look right in 1936 without some draconian events to keep them in check.
How about some feedback, folks?
While I may have been absent lately, the thought of resuming this mod has been hovering in my mind in the midst of other things going on in my life. I'm going to pose a few open questions to the community for your perusal.
Given the announcement of both Iron Cross and Darkest Hour, where should the Draka mod be?
I'm undecided on this question at the moment.
As far as I can tell, the pros to stay with AoD are:
a. No time-consuming migration to a new platform
b. Overall familiarity
c. Rare and Oil plants
d. National ideas
Cons are:
a. Will people remain with AoD once Iron Cross and Darkest Hour are out? I have no intention of maintaining multiple versions for multiple games.
Pros of merging with Iron Cross and NOT Darkest Hour:
a. Bigger map
b. More tech teams and tech tree to integrate
c. More events
Cons:
a. Time, I'll have to put in quite a bit of effort to make the new stuff play nicely with the old, if it can be done at all, and the chance that nobody will play it with Darkest Hour out.
For Darkest Hour, with or without Iron Cross, pros
a. Longer timeframe, allows a truly Draka century if WW1 is included.
b. Bigger map
c. Tech trees and teams
d. Events
Cons:
a. Massively more difficult to port, even more so than with Iron Cross alone.\
b. Removal of features, like oil and rare plants, also national ideas (unless someone hears otherwise)
c. Balance. That's the main reason I haven't released anything in a while, imagine trying to keep the Draka in check for 20-odd years between wars. Nothing would look right in 1936 without some draconian events to keep them in check.
How about some feedback, folks?