Updated the overview to reflect which techs activate the different factories. You were right for most buildings, Havard
(Got some insight into this while working on the Techtionary, )
EDIT: Layout for RGO's changed (hopefully to the better), and added tech requirement for oil rig.
Rafiki
(Got some insight into this while working on the Techtionary, )
EDIT: Layout for RGO's changed (hopefully to the better), and added tech requirement for oil rig.
Rafiki
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