Epidemics. For the love of Nurgle give us epedimics.
And as well, a percentage of chances it can be carried over by trade or armies, because Nurgle likes to expand his realm!
Epidemics. For the love of Nurgle give us epedimics.
Certainly the right direction. What is going to be done with the culture blobbing? AE no threat because you assimilate every thing so fast.
No.Culture conversion should be completely removed in its current form.
I'm sorry, mate. I'm just so done with the negativity, hate, prejudice and all that terrible stuff in gaming these days. I shouldn't have so harsh with you when so many people have been far, far worse.Lol, chill. I'm actually one of the people who like the game and somewhat defend it. I didn't meant it in mocking or negative way even if it may looked like that, perhaps I worded it wrongly, I just thought it was interesting.
assimilation will be slower.
gifts not changes. Yes the chane should be increased by trade or war.And as well, a percentage of chances it can be carried over by trade or armies, because Nurgle likes to expand his realm!
How much stability does having your ruler die will cost with the new system?
I am saying that instead of the fixed %50 loss, give them more additional attrition.Wait wait wait, are you actually saying that a "shattered retreat" should make attrition less of a problem? lmao No. It's called a shattered retreat for a reason.
This all sounds lovely. I'm particularly happy with the stability changes. How will the -2 stability hit for Show Supremacy CBs be affected by this?
Ahhhhhhh gotcha. That makes sense then.I am saying that instead of the fixed %50 loss, give them more additional attrition.
So from full stability, you can have two Supremacy wars before you're back to "baseline" versus one and a half now (where the second takes you to -1 currently unless you stab a pig). That's a nice change.stability = 25
aggressive_expansion = 5
war_exhaustion = 2
How big can we get that regnal number?