We unfortunately had an uncomfortably amount of instability in 1.7, especially out-of-syncs (OOS) as discussed in this week's Dev Diary.
In addition to a couple of crash fixes, we have a fix for one OOS that we think was common in 1.7, so we're putting out an open beta. But there's still at least one other OOS that we are tracking down and haven't yet solved, so we'll keep poking at that beast next week and update the open beta as we make progress.
Why beta patch and should you download it:
We do open beta patches to make sure we get a lot of testing and catch new issues before a patch goes live.
So, if you know how to use beta patches and dare to live a little dangerously (I wouldn't attempt ironman on this build tbh in case it ruins your save), and would love to help then check this out. I am not going to promote this patch outside the forum because, well, its beta and not fully supported. If you run into problems, just roll back to default version.
So to make stuff super clear:
This is BETA. meaning we haven't even QA tested all the things ourselves.
Its here so we get help with that and can release a real patch faster and in a better shape.
It could all crash and burn, if that is scary just keep playing 1.7 and let others help with BETA testing.
Patchlog:
Update 2019-06-19
Update 2019-06-24 (checksum 87c8)
So how do I get this?
1. In Steam right click the game in the list of games and pick Properties
2. Go to the Betas tab
3. In the drop-down select 1.7.1_beta (if it doesn't appear you might have to restart Steam)
4. Close Properties. Steam should now queue up an update and will display the game in the list as Hearts of Iron IV [1.7.1_beta]
5. If all went well the last bit of the version number in launcher should match the one mentioned in this thread title - which should be the correct checksum
6. Once we go official you can just remove the beta branch and go back to main by doing this again and selecting "NONE - opt out of all beta programs"
If this seems even a little bit complicated just skip it and wait for patch to become official.
Other notes:
- Should be savegame compatible with 1.7
In addition to a couple of crash fixes, we have a fix for one OOS that we think was common in 1.7, so we're putting out an open beta. But there's still at least one other OOS that we are tracking down and haven't yet solved, so we'll keep poking at that beast next week and update the open beta as we make progress.
Why beta patch and should you download it:
We do open beta patches to make sure we get a lot of testing and catch new issues before a patch goes live.
So, if you know how to use beta patches and dare to live a little dangerously (I wouldn't attempt ironman on this build tbh in case it ruins your save), and would love to help then check this out. I am not going to promote this patch outside the forum because, well, its beta and not fully supported. If you run into problems, just roll back to default version.
So to make stuff super clear:
This is BETA. meaning we haven't even QA tested all the things ourselves.
Its here so we get help with that and can release a real patch faster and in a better shape.
It could all crash and burn, if that is scary just keep playing 1.7 and let others help with BETA testing.
Patchlog:
- When resyncing, a player's observer status and observed nation are maintained, and hotjoin will honor the observer selection from the lobby.
- Fixed a rare CTD when going back to main menu from within a game.
- Fixed a CTD related to carriers in combat.
- Fixed an out-of-sync caused by volunteer division moving over water when the recipient country barely has enough convoys free for the transfer.
- Fixed a rare CTD when going back to main menu from within a game.
- Fixed a CTD related to carriers in combat.
- Fixed an out-of-sync caused by volunteer division moving over water when the recipient country barely has enough convoys free for the transfer.
Update 2019-06-19
##################################
# Balance
##################################
- Lowered scaling of defense stat to 2.5% per level from 5%
- Reduced org loss when moving from offensive doctrine field marshal trait
- Increased planning speed bonus from fast planner field marshal trait to 25% from 10%
- Added breakthrough modifier to aggressive assaulter field marshal trait
- Reduced attack bonuses in cavalry leader trait from 15% to 10%
- Reduced infantry defense bonus from infantry leader trait from 15% to 10%
- Reduced terrain penalty reduction from adaptable trait from 50% to 30%
- Increased acclimatization to cold factor in winter expert trait from 20% to 40%
- Reduced attack bonus on rivers from engineer trait from 10% to 5%
- Reduced defense bonus of panzer expert trait from 15% to 10%
- Reduced cavalry defense bonus to 10% from 15% and removed attack bonus in cavalry expert trait
- Reduced attack bonus vs forts to 15% from 20% in fortress buster trait
- Reduced infantry attack bonus from 15% to 10% in infantry expert trait
- Reduced entrenchment bonus from 10 to 5 in the ambusher trait
- Reduced supply consumption marshal trait from 20% to 15%
- Reduced out of supply factor on commando trait from 50% to 25%
- Increased dig in speed from guerrilla fighter trait from 25% to 50%
- Fixed the naval module speed penalties for depth charges, aircraft launcher, and mine sweeper which were 10 times larger than intended.
# Balance
##################################
- Lowered scaling of defense stat to 2.5% per level from 5%
- Reduced org loss when moving from offensive doctrine field marshal trait
- Increased planning speed bonus from fast planner field marshal trait to 25% from 10%
- Added breakthrough modifier to aggressive assaulter field marshal trait
- Reduced attack bonuses in cavalry leader trait from 15% to 10%
- Reduced infantry defense bonus from infantry leader trait from 15% to 10%
- Reduced terrain penalty reduction from adaptable trait from 50% to 30%
- Increased acclimatization to cold factor in winter expert trait from 20% to 40%
- Reduced attack bonus on rivers from engineer trait from 10% to 5%
- Reduced defense bonus of panzer expert trait from 15% to 10%
- Reduced cavalry defense bonus to 10% from 15% and removed attack bonus in cavalry expert trait
- Reduced attack bonus vs forts to 15% from 20% in fortress buster trait
- Reduced infantry attack bonus from 15% to 10% in infantry expert trait
- Reduced entrenchment bonus from 10 to 5 in the ambusher trait
- Reduced supply consumption marshal trait from 20% to 15%
- Reduced out of supply factor on commando trait from 50% to 25%
- Increased dig in speed from guerrilla fighter trait from 25% to 50%
- Fixed the naval module speed penalties for depth charges, aircraft launcher, and mine sweeper which were 10 times larger than intended.
Update 2019-06-24 (checksum 87c8)
- Gave all 1936 ship hulls a tier 2 engine as default.
- Increased AI weights for UK building convoys
- Increased starting convoys for USA from 400 to 500
- Increased AI weights for UK building convoys
- Increased starting convoys for USA from 400 to 500
So how do I get this?
1. In Steam right click the game in the list of games and pick Properties
2. Go to the Betas tab
3. In the drop-down select 1.7.1_beta (if it doesn't appear you might have to restart Steam)
4. Close Properties. Steam should now queue up an update and will display the game in the list as Hearts of Iron IV [1.7.1_beta]
5. If all went well the last bit of the version number in launcher should match the one mentioned in this thread title - which should be the correct checksum
6. Once we go official you can just remove the beta branch and go back to main by doing this again and selecting "NONE - opt out of all beta programs"
If this seems even a little bit complicated just skip it and wait for patch to become official.
Other notes:
- Should be savegame compatible with 1.7
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