Hello everybody!!
I've been playing CK1+DV for quite a lot, with highs and lows... the recent high comes from a video preview of CK2 which I WANT.
Meanwhile, in due preparation, I'm playing but I've come up with some questions (some mechanic, some conceptual) which I'd like the community to give advice on.
NOTE: for some of these the question is more a "what do you think", because maybe there's no "right" answer: the right one is personal, and depends on enjoyment I think!
1. what is the aim of the game? apart form keeping the dynasty of course... I mean... I could just sit there and do nothing...
2. expansion: for sure claiming neighbour titles is a way? is there any other way? maybe marriages? How can they work, without extensive murdering of legal heirs?
3. piety: some AI rulers range in the THOUSANDS of piety. How can that be? did they sell the whole kingdom to bishops? f yes that would look as a one-shot solution, bound to failure...
4. and on the same issue: bishoprics. why should I want to have one?
5. granting titles: is there any reason NOT to give titles to people of my dynasty only? e.g.: I conquer county X: If my badboy is low, why should I make the previous count vassal, when I could easily take all and have a far cousin of mine on the throne? (ok, I know the historical ties of families to the land, the traditional customs... I'm speaking strictly of "in game" situations)
6. speaking of traditional customs: all of Europe goes with this law. Isn't feudal contract more convenient for vassal loyalty? Sometimes policies look to me like no-brainers. Same for succession laws (salic primogeniture, or maybe elective if all my vassals are from my dynasty). Am I missing something?
7. Stability. I'm at +3. I know it's good. I don't know what it is good for, though.
Any comments are welcome! If possible keep track of question number
I've been playing CK1+DV for quite a lot, with highs and lows... the recent high comes from a video preview of CK2 which I WANT.
Meanwhile, in due preparation, I'm playing but I've come up with some questions (some mechanic, some conceptual) which I'd like the community to give advice on.
NOTE: for some of these the question is more a "what do you think", because maybe there's no "right" answer: the right one is personal, and depends on enjoyment I think!
1. what is the aim of the game? apart form keeping the dynasty of course... I mean... I could just sit there and do nothing...
2. expansion: for sure claiming neighbour titles is a way? is there any other way? maybe marriages? How can they work, without extensive murdering of legal heirs?
3. piety: some AI rulers range in the THOUSANDS of piety. How can that be? did they sell the whole kingdom to bishops? f yes that would look as a one-shot solution, bound to failure...
4. and on the same issue: bishoprics. why should I want to have one?
5. granting titles: is there any reason NOT to give titles to people of my dynasty only? e.g.: I conquer county X: If my badboy is low, why should I make the previous count vassal, when I could easily take all and have a far cousin of mine on the throne? (ok, I know the historical ties of families to the land, the traditional customs... I'm speaking strictly of "in game" situations)
6. speaking of traditional customs: all of Europe goes with this law. Isn't feudal contract more convenient for vassal loyalty? Sometimes policies look to me like no-brainers. Same for succession laws (salic primogeniture, or maybe elective if all my vassals are from my dynasty). Am I missing something?
7. Stability. I'm at +3. I know it's good. I don't know what it is good for, though.
Any comments are welcome! If possible keep track of question number