I'm trying a mod for the first time, and I'm also playing with the latest patch. I've noticed a couple things that I haven't experience previously. My game appears to pause for no apparent reason. I do have "pause on events" checked, which I have always used without any issue. I do appreciate when the game pauses after a new technology is researched, but not it's pausing for no reason at all. Does anyone know if it is a reported bug? I searched and didn't see anything recent.
Also, at the start of the game I had a very hard time merging all the German navy that comes with a 1936 start into one fleet. I would select and right click on the fleet, then it would merge for a few hours and pop back out and end up in the reserve at the bottom of the fleets square area. I finally did get them all to merge, but it was far more difficult than anything I had experienced in the past. I have not tried to accomplish the same task again and I've just invaded Poland in Aug of 1939. The fleet setups seem to be working fine now, though the start sure was strange.
I don't know if these are common bugs introduced by the latest patch or something to do with the mod. Yes, I could uninstall the mod, though I don't know what that would do to my current game and the issues with the pausing are not sufficient enough to throw away the time I've put into the game so far. I thought I would check here and see if anyone else was noticing these issues before attempting further troubleshooting. Thanks.
Also, at the start of the game I had a very hard time merging all the German navy that comes with a 1936 start into one fleet. I would select and right click on the fleet, then it would merge for a few hours and pop back out and end up in the reserve at the bottom of the fleets square area. I finally did get them all to merge, but it was far more difficult than anything I had experienced in the past. I have not tried to accomplish the same task again and I've just invaded Poland in Aug of 1939. The fleet setups seem to be working fine now, though the start sure was strange.
I don't know if these are common bugs introduced by the latest patch or something to do with the mod. Yes, I could uninstall the mod, though I don't know what that would do to my current game and the issues with the pausing are not sufficient enough to throw away the time I've put into the game so far. I thought I would check here and see if anyone else was noticing these issues before attempting further troubleshooting. Thanks.