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Johan said:
What? Are you telling me that Sweden with nukes in 1938 is OVERPOWERED AND AHISTORICAL? :)

Seriously though... I won't tell you everything now... but yes... There will be alliances... Think a combo of vicky and eu2 somehow :)

Bah, Sweden was never overpowered in the original HOI.

To prove it, I ran a hands-off game, and here is the result. Historically, Sweden would have done much better.

sweden16.jpg
 
IEX Totalview said:
Bah, Sweden was never overpowered in the original HOI.

To prove it, I ran a hands-off game, and here is the result. Historically, Sweden would have done much better.

sweden16.jpg

Heh, made my day(night)! :D
 
I also think the entire pre-defined Division with attached brigades concept
from HoI needs to be scrapped totally for HOI2.

Instead, allow players to make their own user definable "divisions"
by mix and matching unit types. The Division stats would be generated
on the amounts of men in a division, #s of tanks and their types, and
calibres of guns....

You could make "Fortress Divisions" by simply dialing in 14,000 infantrymen,
lots of 208mm and above artillery and virtually zero transport vehicles.

Light Armor divisions could be created by using lots of light tanks,
an infantry component on halftracks... etc etc...

I know it would require a lot of programming work, but just compare
HoI's simplistic Diplomacy model with that of Victorias.....like Day and
Night.

This would allow us to model the Soviet Tank only brigades of the 1941
period, and the late war German Schwere Panzer Abeitlungs consisting only
of heavies like Tigers and King Tigers as well....

I'll try to mock up some screenshots to explain my concepts better....
 
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