#Kind positive
character_event = {
id = 3003
desc = "EVTDESC3003"
trigger = {
age = 16
is_ruler = yes
trait = kind
}
mean_time_to_happen = {
months = 1500
modifier = {
factor = 0.5
trait = humble
}
modifier = {
factor = 1.5
trait = proud
}
}
option = {
name = "EVTOPTA3003"
treasury = 5
}
option = {
name = "EVTOPTB3003"
honor = 5
}
option = {
name = "EVTOPTC3003"
random_courtier = {
opinion = {
modifier = kind_positive
who = ROOT
years = 2
}
}
random = {
chance = 50
random_direct_vassal = {
opinion = {
modifier = kind_negative
who = ROOT
years = 2
}
}
}
}
}
Something wrong here... my tooltip message for option C says a courtier will have improved opinion of me by +25,
then it says "50% chance of" and nothing else... someone should get greedy trait or a -25? Maybe it is just the tooltip info that is wrong, maybe the event?
Maybe it doesn't display correctly if you dont have direct vassals (which I didnt - only a few years into a new game)
character_event = {
id = 3003
desc = "EVTDESC3003"
trigger = {
age = 16
is_ruler = yes
trait = kind
}
mean_time_to_happen = {
months = 1500
modifier = {
factor = 0.5
trait = humble
}
modifier = {
factor = 1.5
trait = proud
}
}
option = {
name = "EVTOPTA3003"
treasury = 5
}
option = {
name = "EVTOPTB3003"
honor = 5
}
option = {
name = "EVTOPTC3003"
random_courtier = {
opinion = {
modifier = kind_positive
who = ROOT
years = 2
}
}
random = {
chance = 50
random_direct_vassal = {
opinion = {
modifier = kind_negative
who = ROOT
years = 2
}
}
}
}
}
Something wrong here... my tooltip message for option C says a courtier will have improved opinion of me by +25,
then it says "50% chance of" and nothing else... someone should get greedy trait or a -25? Maybe it is just the tooltip info that is wrong, maybe the event?
Maybe it doesn't display correctly if you dont have direct vassals (which I didnt - only a few years into a new game)
Last edited:
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