Europa Universalis IV: Domination is Now Available!

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Wanted to play as Peasant Aragon

Unfortunately the event that was supposed to allow me to become one doesn't work - the option to kill the nobles just wasn't there - instead it was the same event from before the DLC

So my already ~8h campaign goes to trash.
 
Is this the second DLC in a row that's released in a decently polished state without any major gamebreaking bugs and with good reviews?

I may still have my doubts about mission tree induced power creep, but I think you are on a roll here, Tinto!
 
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Is this the second DLC in a row that's released in a decently polished state without any major gamebreaking bugs and with good reviews?

I may still have my doubts about mission tree induced power creep, but I think you are on a roll here, Tinto!

Where are the special ships, neither in the vanilla game nor in the mods with code can you find them
I may have to retract my prior statement.
 
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I pre-ordered the game on nexus.gg, in order to support one of the streams promoting your game. Unfortunately it seems like the pre-order bonus isn't included when you order on nexus.gg, which wasn't clearly communicated on the website. The pre-order bonus also isn't available anywhere as a separate DLC. Is this working as intended? Will the pre-order bonus soon become available as a separate DLC? In the future, when pre-ordering something on nexus.gg, will you also not be receiving any of the pre-order bonuses?
 
Wanted to play as Peasant Aragon

Unfortunately the event that was supposed to allow me to become one doesn't work - the option to kill the nobles just wasn't there - instead it was the same event from before the DLC

So my already ~8h campaign goes to trash.
To get the option to become a peasant republic, you need to have either negative stability or below 50 legitimacy when the event happens.
 
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I checked
I even put the codes in the mod myself, but I can't see them either in the mod or in the base game
 

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There is some bug with one of the Eunuchs agenda, the one where the requirement is generating a certain amount of ADM mana and is also requiring to not have unembraced institutions. The last one I think it wants me to have absolutely all the institutions embraced in order to solve the agenda.
 
I checked
I even put the codes in the mod myself, but I can't see them either in the mod or in the base game
Did you unlock the units by getting one of the required modifiers (e.g. has_caravel = yes)? They work for me in the production interface(they are neither available in the province window nor in templates) if the Domination DLC is active and I use a run file with the code(or finish the mission which gives the modifier):
Code:
add_country_modifier = {
    name = spa_employ_galleon_modifier
    duration = -1 
}
1681942514812.png
 
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Did you unlock the units by getting one of the required modifiers (e.g. has_caravel = yes)? They work for me in the production interface(they are neither available in the province window nor in templates) if the Domination DLC is active and I use a run file with the code(or finish the mission which gives the modifier):
Code:
add_country_modifier = {
    name = spa_employ_galleon_modifier
    duration = -1
}
View attachment 969258
Thank you for your reply
The problem in the mod was that I had not closed a bracket and the codes were not executed, and this problem was solved.