Besides looking at the history file, is there another way to find bugs? Perhaps the event number the .exe stumbled on?
Thanks!
Thanks!
Besides looking at the history file, is there another way to find bugs?
Perhaps the event number the .exe stumbled on?
Long time no see!
I thought the validator was for clausewitz engine games only?
Any suggestions on getting this to work? I am on the road, so replies may be delayed...
Version: 1.13.3 [v1.13.3]
.NET Framework 4.0 is required. See http://www.microsoft.com/downloads/details.aspx?FamilyID=5765d7a8-7722-4888-a970-ac39b33fd8ab
The Validator is a tool to scan through thousands of files and to find errors in them.
TO USE (brief instructions)
1. Open Validator.exe
2. Fill in the "Game Path" field at the top. This will be something like "C:\Program Files\Hearts of Iron" or "C:\Program Files\Steam\steamapps\common\Crusader Kings II". In particular, it should NOT be anything like "C:\Users\<username>\Documents\Paradox Interactive\<some game>\..."
3. Choose the appropriate game from the list on the right.
4. If you are using moddir, fill in the "Mod Name" field. This is generally the final name of the .mod file (without the extension), or the name listed inside the .mod file. The Validator should give you a valid list of mod if you enter an incorrectone.
5. Click on "Validate", at the top right, and wait for validation to run.
On the plus side, the 1815 fix is shaping up nicely...
Sorry for the delay, I've been on vacation.
You've problems setting up the Validator? Have you seen this thread (https://forum.paradoxplaza.com/forum/index.php?threads/victoria-validator.432608/) and downloaded the User Guide? (v0.8 is the last version that was specifically tailored to be used for Ricky)
I've checked several of my Validator installations and have found this (expanded) readme: