I'm not sure if this is a bug or just a quirk of dynamic faiths, but I'm seeing some very odd behaviour with crusades in 1.12.4.
I started as a Catholic ruler in the 9th century start date, and created a custom religion that included the Rite and Armed Pilgrimage tenets (Esotericism for the third, if that might matter) prior to the Crusades beginning. I've participated in about a half dozen crusades since they were unlocked, and am usually one of the sole contributors to the war (either at, or extremely close to 100% of the war score contribution).
At the end of the great holy war, I get notified that I didn't contribute enough to count for a reward. Land grants are always given to Catholic beneficiaries, and I don't think I even get a cash or prestige prize for my efforts beyond what I won from battles or sieges.
To a large extent this feels like it makes sense; my dynamic faith changed everything I could to be overtly heretical while still keeping the Papacy as my head of faith and while we could argue about investiture, concubinage, divorce rights, gender equality, and the other doctrinal items and how far you could stretch things before it's clearly schismatic / heretical, I think making witchcraft an accepted part of the church's liturgy would have been more than sufficient to trigger an equivalent to the Albigensian crusade.
Still, the game's not only inviting me to take part in the Crusades, I'll get a telling off if I don't at least throw some florins the Pope's way, so it seems odd that I get a glitch instead of recognition at the end of the war.
The Pope just called the first crusade in several decades, targeting Poland which now follows my dynamic faith, the one that keeps the Pope as its head, so bug seems increasingly likely, but I haven't tried this out with Insular or Mozarabic characters yet and I'm hopeful the hivemind can help shed some light if these quirks happen with those faiths as well, or if I need to verify my installation for some corrupted event files?
I started as a Catholic ruler in the 9th century start date, and created a custom religion that included the Rite and Armed Pilgrimage tenets (Esotericism for the third, if that might matter) prior to the Crusades beginning. I've participated in about a half dozen crusades since they were unlocked, and am usually one of the sole contributors to the war (either at, or extremely close to 100% of the war score contribution).
At the end of the great holy war, I get notified that I didn't contribute enough to count for a reward. Land grants are always given to Catholic beneficiaries, and I don't think I even get a cash or prestige prize for my efforts beyond what I won from battles or sieges.
To a large extent this feels like it makes sense; my dynamic faith changed everything I could to be overtly heretical while still keeping the Papacy as my head of faith and while we could argue about investiture, concubinage, divorce rights, gender equality, and the other doctrinal items and how far you could stretch things before it's clearly schismatic / heretical, I think making witchcraft an accepted part of the church's liturgy would have been more than sufficient to trigger an equivalent to the Albigensian crusade.
Still, the game's not only inviting me to take part in the Crusades, I'll get a telling off if I don't at least throw some florins the Pope's way, so it seems odd that I get a glitch instead of recognition at the end of the war.
The Pope just called the first crusade in several decades, targeting Poland which now follows my dynamic faith, the one that keeps the Pope as its head, so bug seems increasingly likely, but I haven't tried this out with Insular or Mozarabic characters yet and I'm hopeful the hivemind can help shed some light if these quirks happen with those faiths as well, or if I need to verify my installation for some corrupted event files?
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