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OnlyBjarne

Recruit
16 Badges
Jun 21, 2011
2
2
  • Magicka
  • 500k Club
  • Magicka: Wizard Wars Founder Wizard
  • Magicka 2 - Signup Campaign
  • Magicka 2
  • Magicka 2: Ice, Death and Fury
  • Surviving Mars
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Prison Architect
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Heir to the Throne
  • Cities: Skylines
Nice too see the game getting updates, but when the game gets unplayable as a consequence its kind of sad...

This is one of my favorite games of all time, and it would be the best start to the year if the game got back to a playable state!


Got this error when trying to play the campaign with a friend:

Code:
Version: 1.10.3.8    Thread: LoaderThread


System.ArgumentException: An item with the same key has already been added.
   at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at Magicka.Graphics.EffectManager.ReadDirectory(DirectoryInfo iDir)
   at Magicka.Graphics.EffectManager.Initialize()
   at Magicka.Game.LoaderFunction()
   at Magicka.Misc.TrackedThread.StartThread()
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()


[RenderThread]0x0097 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Effect.CreateEffectFromCode
[RenderThread]0x002a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Effect..ctor
[RenderThread]0x0000 PolygonHead.dll->PolygonHead.Effects.LavaEffect..ctor
[RenderThread]0x008b PolygonHead.dll->PolygonHead.RenderManager.Initialize
[RenderThread]0x01e8 Magicka.exe->Magicka.Game.LoadContent
[RenderThread]0x000d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DeviceCreated
[RenderThread]0x0015 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated
[RenderThread]0x010d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice
[RenderThread]0x00f7 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice
[RenderThread]0x0053 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform
[RenderThread]0x000a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevice
[RenderThread]0x0000 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw
[RenderThread]0x0008 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.BeginDraw
[RenderThread]0x000f Magicka.exe->Magicka.Game.Draw
[RenderThread]0x009a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DrawFrame
[RenderThread]0x000f Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Paint
[RenderThread]0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameWindow.OnPaint
[RenderThread]0x0008 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint
[RenderThread]0x0019 System.Windows.Forms.dll->System.Windows.Forms.Control.OnPaint
[RenderThread]0x0000 System.Windows.Forms.dll->System.Windows.Forms.Form.OnPaint
[RenderThread]0x0037 System.Windows.Forms.dll->System.Windows.Forms.Control.PaintWithErrorHandling
[RenderThread]0x01a5 System.Windows.Forms.dll->System.Windows.Forms.Control.WmPaint
[RenderThread]0x037b System.Windows.Forms.dll->System.Windows.Forms.Control.WndProc
[RenderThread]0x0041 System.Windows.Forms.dll->System.Windows.Forms.ScrollableControl.WndProc
[RenderThread]0x001a System.Windows.Forms.dll->System.Windows.Forms.ContainerControl.WndProc
[RenderThread]0x027f System.Windows.Forms.dll->System.Windows.Forms.Form.WndProc
[RenderThread]0x002f Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameForm.WndProc
[RenderThread]0x000c System.Windows.Forms.dll->System.Windows.Forms.Control+ControlNativeWindow.OnMessage
[RenderThread]0x009a System.Windows.Forms.dll->System.Windows.Forms.Control+ControlNativeWindow.WndProc
[RenderThread]0x0025 System.Windows.Forms.dll->System.Windows.Forms.NativeWindow.Callback
[RenderThread]0xffffffff Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Input.UnsafeNativeMethods.CallWindowProc
[RenderThread]0x0088 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Input.WindowMessageHooker+Hook.WndProc
[RenderThread]0xffffffff System.Windows.Forms.dll->System.Windows.Forms.UnsafeNativeMethods.DispatchMessageA
[RenderThread]0x0189 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
[RenderThread]0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner
[RenderThread]0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoop
[RenderThread]0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run
[RenderThread]0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run
[RenderThread]0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run
[RenderThread]0x01a1 Magicka.exe->Magicka.Program.Main


[LoaderThread]0x0010 CommonLanguageRuntimeLibrary->System.ThrowHelper.ThrowArgumentException
[LoaderThread]0x0083 CommonLanguageRuntimeLibrary->System.Collections.Generic.Dictionary`2.Insert
[LoaderThread]0x0049 Magicka.exe->Magicka.Graphics.EffectManager.ReadDirectory
[LoaderThread]0x0012 Magicka.exe->Magicka.Graphics.EffectManager.Initialize
[LoaderThread]0x003a Magicka.exe->Magicka.Game.LoaderFunction
[LoaderThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[LoaderThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[LoaderThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[LoaderThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart


[LogicThread]0x0095 Magicka.exe->Magicka.Game.ThreadedUpdate
[LogicThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[LogicThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[LogicThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[LogicThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart


[WebCalls]0x0039 Magicka.exe->Magicka.Achievements.AchievementsManager.Worker
[WebCalls]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[WebCalls]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[WebCalls]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[WebCalls]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart


[Init Audio]0x0078 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.AllocateArrayAndReadFile
[Init Audio]0x0047 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Audio.UnsafeNativeMethods+WaveBank.CreateHandle
[Init Audio]0x0045 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Audio.WaveBank..ctor
[Init Audio]0x0031 Magicka.exe->Magicka.Audio.AudioManager.Init
[Init Audio]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[Init Audio]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[Init Audio]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[Init Audio]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
 
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