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psvoid

Second Lieutenant
Nov 12, 2023
124
100
There were a lot of crashes even for random reasons like "Something wrong with the sound" in 1.11 while previous versions were stable. Currently I got a crash because it tried to read old modded saves I didn't load at all.

[pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: deity_difficulty: deity_difficulty, near line: 1" in file: "save games/Sassanid_867_Ironman.ck3" near line: 1
[pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: deity_difficulty: deity_difficulty, near line: 1" in file: "save games/Spain2.ck3" near line: 1
[pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: deity_difficulty: deity_difficulty, near line: 1" in file: "save games/de_Barcelona_867_Ironman.ck3" near line: 1

Also I use a mod worked well in 1.10 but currently I got a crash:

[14:15:50][dlc_descriptor.cpp:70]: Invalid supported_version in file: mod/ugc_2712590542.mod line: 16
[14:15:57][pdx_gui_localize.cpp:167]: Unlocalized text 'Some [vassals|e] from both realms might join the [war|e]!' at gui/interaction_declare_war.gui:612, either localize it or use the raw_text property instead of text
[14:15:58][jomini_dynamicdescription.cpp:66]: Unrecognized loc key ai_restore_holy_roman_empire_decision. ai_restore_holy_roman_empire_decision
[14:15:58][jomini_dynamicdescription.cpp:66]: Unrecognized loc key ai_restore_holy_roman_empire_decision_confirm. ai_restore_holy_roman_empire_decision
[14:15:58][jomini_effect.cpp:536]: Unknown effect is_at_war_with_liege at file: common/factions/interactive_loyalist.txt line: 76
[14:15:58][pdx_persistent_reader.cpp:252]: Error: "Unknown trigger type: if, near line: 1163" in file: "common/character_interactions/r_defensive_alliance.txt" near line: 1170
[14:15:58][pdx_persistent_reader.cpp:252]: Error: "Unknown trigger type: if, near line: 1635" in file: "common/character_interactions/r_defensive_alliance.txt" near line: 1642
[14:15:59][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 3
Failed to read key reference: : , near line: 3" in file: "" near line: 3
[14:15:59][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 8" in file: "" near line: 8
[14:15:59][jomini_script_system.cpp:276]: Script system error!
Error: custom_tooltip effect [] joins with [vassal.GetMilitaryStrengthText] [soldiers|E]. ]
Script location: file: common/scripted_effects; on_declared_war line: 296
 
Last edited:
The current version is 1.11.1. Are you trying to load a save that was started in a previous version?
 
Looks like they made breakable changes and didn't write them in the patch notes.
You can't say that unless you try it without mods
 
It's the top level of error.txt log after crash happened.

Code:
[jomini_script_argument.cpp:189]: Compiling source for is_diff_faith_or_culture_trigger failed for unknown arguments: STRUGGLE_TYPE. At common/scripted_triggers
[20:33:03][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 8
Failed to read key reference: : , near line: 8" in file: "" near line: 8
[20:33:03][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 13
Failed to read key reference: : , near line: 13" in file: "" near line: 13
[20:33:03][pdx_persistent_reader.cpp:252]: Error: "Failed to read key reference: : , near line: 18
 
1.11 crashed even without mods.
Disabling mods does not remove effects they've already had on a save game file. Do you get this in a new unmodded campaign since 1.11.1 ?

And, are you on Windows, MacOS or Linux?
 
Disabling mods does not remove effects they've already had on a save game file. Do you get this in a new unmodded campaign since 1.11.1 ?

And, are you on Windows, MacOS or Linux?
Linux, with mods. The case is: I checking the file that has the error. If it's in mod dir, I don't write it here.
 
Please opt into this beta

Then start a new unmodded test campaign. Is that any better?
 
Please opt into this beta

Then start a new unmodded test campaign. Is that any better?
That is a Stellaris beta. This is the CK3 forum.
 
Oops - trying to wrangle too many issues in too many games! Sorry about that.


Please attach here your Documents/Paradox Interactive/CK3/pdx_settings.txt .
From your Documents/Paradox Interactive/CK3/logs/ folder, attach here system.log , error.log , exceptions.log

Also in Steam please click on Steam-Help-System Info, and paste everything there into a text file and attach that here.
 
Oops - trying to wrangle too many issues in too many games! Sorry about that.


Please attach here your Documents/Paradox Interactive/CK3/pdx_settings.txt .
From your Documents/Paradox Interactive/CK3/logs/ folder, attach here system.log , error.log , exceptions.log

Also in Steam please click on Steam-Help-System Info, and paste everything there into a text file and attach that here.
Suppose, you need the saves related section only, other settings are unimportant.
Code:
"game"={
    "autosave"={
        version=0
        value="YEARLY"
    }
    "debug_saves"={
        version=0
        value=3
    }
    "promt_for_tutorial"={
        version=0
        enabled=no
    }
    "reactive_tutorial"={
        version=1
        enabled=no
    }
    "show_suggestions"={
        version=0
        enabled=no
    }
    "show_disturbing_portrait_modifiers"={
        version=0
        enabled=yes
    }
    "show_nudity"={
        version=0
        enabled=yes
    }
    "show_content_source"={
        version=0
        enabled=yes
    }
    "save_on_exit"={
        version=0
        enabled=no
    }
    "prompt_for_ruler_designer"={
        version=0
        enabled=no
    }
    "cloud_save"={
        version=0
        enabled=no
    }
    "rich_presence"={
        version=0
        enabled=yes
    }
    "use_dynasty_named_realms"={
        version=0
        enabled=yes
    }
    "file_transfer_speed"={
        version=0
        value="OPTION_HIGH"
    }
}

I already deleted that logs: they grow too fast and weight a lot.

Code:
AMD Ryzen 5 3600
Audio device: AV200
RAM: 31977 Mb
Driver: NVIDIA Corporation NVIDIA GeForce GTX 1650/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 545.29.06
"openSUSE Tumbleweed" (64 bit)
 
Last edited:
Actually I'd like to see the complete copy of each of those files I asked for. Thanks!
 
System Information
Steam has detected the following hardware and software in your system:

Computer Information:​

Manufacturer: Gigabyte Technology Co., Ltd.
Model: B550M S2H
Form Factor: Desktop
No Touch Input Detected

Processor Information:​

CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 5 3600 6-Core Processor
CPU Family: 0x17
CPU Model: 0x71
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 4208 MHz
12 logical processors
6 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported

Operating System Version:​

"openSUSE Tumbleweed" (64 bit)
Kernel Name: Linux
Kernel Version: 6.5.4-1-default
X Server Vendor: The X.Org Foundation
X Server Release: 12101009
X Window Manager: KWin
Steam Runtime Version: steam-runtime_0.20231024.64411

Video Card:​

Driver: NVIDIA Corporation NVIDIA GeForce GTX 1650/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 545.29.06
OpenGL Version: 4.6
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0x1f82
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 2560 x 1440
Desktop Resolution: 2560 x 1440
Primary Display Size: 23.50" x 13.23" (26.97" diag), 59.7cm x 33.6cm (68.5cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 4096 MB
Supported MSAA Modes: 2x 4x 8x 16x

Sound card:​

Audio device: Nvidia GPU 94 HDMI/DP

Memory:​

RAM: 31977 Mb

VR Hardware:​

VR Headset: None detected

Miscellaneous:​

UI Language: English
LANG: en_DK.UTF-8
Total Hard Disk Space Available: 953356 MB
Largest Free Hard Disk Block: 43573 MB

Storage:​

Number of SSDs: 1
SSD sizes: 1000G
Number of HDDs: 0
Number of removable drives: 0
Compare Your HardwareClose
 

Attachments

  • pdx_settings.txt
    5,6 KB · Views: 0
No obvious issues there. What fps do you see in the game before it crashes? Anything over 60?

From your Documents/Paradox Interactive/CK3/logs/ folder, attach here system.log , error.log , exceptions.log
 
No obvious issues there. What fps do you see in the game before it crashes? Anything over 60?

From your Documents/Paradox Interactive/CK3/logs/ folder, attach here system.log , error.log , exceptions.log
I could attach the fresh one, but those from the topic, as I said, already gone.
I have no FPS counter.
 
Every time you run this game new copies of those logs will be made, even if it subsequently crashes .

Steam has an fps counter built in.