Hi, I'm playing my first CORE game. AoD 1.04 with CORE 0.4.9 + B&W graphics pack.
First off, WOW! I can see why once people play CORE they seldom go back to vanilla. I'm especially happy with the individual ships and the enhanced tech and event trees.
However, I have a few questions (bugs?).
First, I can't seem to get advanced sliders enabled, even though the checkbox for them is there. AoD 1.04 was my first exposure to Hearts of Iron, and I didn't understand why people were raving about the (to me) buggy advanced sliders. Now... I want my advanced sliders back! Are they not enabled in 0.4.9, and if so please tell me they will be in 0.5!
Second, is the US manpower at start as intended? Despite rushing agricultural and recovery techs and slider moves to Hawk Lobby in late 1937 my manpower is at a net of 0.12 a day, 0 manpower remaining, and over 50 needed to complete reinforcing my troops, much less building anything new!
Third, I started researching the 1938 economic recovery, then the 1937 recession hit and the tech was blocked (red border and all), but my tech team kept working. They finished the tech and it turned green and I got the benefits. I'm not objecting to this, but it seems like it might be a bug to be allowed to continue research on a blocked tech...?
Fourth, the US seems to be missing some 30 submarines at the start of the game (sub fleet 75 boats historically, 45 in-game). I'd be happy to dig into things and provide the hull numbers/names of the missing boats if it would help.
First off, WOW! I can see why once people play CORE they seldom go back to vanilla. I'm especially happy with the individual ships and the enhanced tech and event trees.
However, I have a few questions (bugs?).
First, I can't seem to get advanced sliders enabled, even though the checkbox for them is there. AoD 1.04 was my first exposure to Hearts of Iron, and I didn't understand why people were raving about the (to me) buggy advanced sliders. Now... I want my advanced sliders back! Are they not enabled in 0.4.9, and if so please tell me they will be in 0.5!
Second, is the US manpower at start as intended? Despite rushing agricultural and recovery techs and slider moves to Hawk Lobby in late 1937 my manpower is at a net of 0.12 a day, 0 manpower remaining, and over 50 needed to complete reinforcing my troops, much less building anything new!
Third, I started researching the 1938 economic recovery, then the 1937 recession hit and the tech was blocked (red border and all), but my tech team kept working. They finished the tech and it turned green and I got the benefits. I'm not objecting to this, but it seems like it might be a bug to be allowed to continue research on a blocked tech...?
Fourth, the US seems to be missing some 30 submarines at the start of the game (sub fleet 75 boats historically, 45 in-game). I'd be happy to dig into things and provide the hull numbers/names of the missing boats if it would help.