Under development. I am currently redoing unit balancing and tech tree balancing. Unit balancing is to adjust stats for a unit to fit based on their components (military personnel, equipment, etc). Tech tree balancing is updating the tech tree with new tech components I added as well as changing the skills required since in the mod, skills can go up to 40.Ok Limith, so I fired it up and played a few days as Japan. That version is in a very early stage. I have plenty of feedback on it, if you're interested.
What is the actual state of this mod?
I'm not sure what you mean by which option. I personally hope to get a complete total conversion done before I graduate next year, with a campaign from 1957-end of R2. I am getting help with rewriting the event and campaign system from a fellow student at my University's anime club (mainly as the old events were written before I became a experienced modder and are poorly organized/designed). I want the mod to be sufficiently balanced so that it can be a fun multiplayer game from 1957-1963, with some scripting, but no forced outcomes. Major plot branches currently planned is one to connect with canon, and another to follow Dauntless's fanon (which I have permission to use). Aside from that, the campaigns of 1963-1965 should be to follow the anime.The version I played is an old version but right now, I believe there is development going on, is that right? Which option did you choose in terms of what players want to see? This seems to be a very fundamental question to answer before going further.
What is your vision for this mod? Do you intend to take it further?
Anyway, as I said earlier, currently I am focusing on the fundamentals of the game mechanics, since that is probably the hardest part for people to work on, aside from AI. After all of the above is done, I intend to let the community contribute most of the work and focus instead on DHF, but I will still be around mostly to do quality control.
There are many mechanics which I have designed but not implemented yet. Yes, I want a full tech tree as well, but currently I'm only prioritizing critical things to make sure the early years tech works.I think you've mentioned that you want a full tech tree, etc.
There's supposedly another mod someone else is working on but no releases afaik.And finally, is there actually a mod someone else is doing? Has that got a version that I can try out?
Cheers,
Sword
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