Casting clean the land on a dremer world seems to produce .. odd results.
At the moment it works and changes the land to a "normal" world, including auto-killing any dremer castles and units that are on water once the spell is cast.
I was thinking that either it shouldn't work at all (the dremer world is the original condition so it doesn't change) or at least a check should be in place so that land doesn't become water.
At the moment it works and changes the land to a "normal" world, including auto-killing any dremer castles and units that are on water once the spell is cast.
I was thinking that either it shouldn't work at all (the dremer world is the original condition so it doesn't change) or at least a check should be in place so that land doesn't become water.