Caucasian War: Caucasus in Victoria 3

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In Victoria 2 there was one heavily overlooked region that was in anticolonial war and struggle, with a brutal half-a-century long war being conducted there against the native population.
That region is Caucasus.

What is Caucasus?

Caucasus is a region that often is commonly overlooked or looked up only for the Great Armenia memes.

Caucasus isn't just Georgia, Armenia and Azerbaijan either as quite a few people unacquintanced with the subject may think. It's also a lot of smaller nations that lie not just on Southern side of Caucasian mountains, as the today independent states are, but also a lot of North Caucasian nations - Chechens, Osetians, Avars, Dagestanis, Cercessians and others (and they are divided into many sub-ethnic groups too). Prior to XIX century, these lands weren't populated by Russians at all... until the Russian Empire started to annex Caucasus and the Caucasian War happened.

What is the Caucasian War?

Caucasian War is a group of conflicts tied to the Russian Imperial expansion into Caucasus and annexation of the subjects it controlled. During nearly all it's duration it faced insurrections, local conflicts. An oppression against the natives occured and, in the final stages of the war, an ugly ethnic cleansing.

The war started with establishing control over things which Victoria 3 would define as Unrecognized States - different smaller Caucasian states, where Russian Empire became their overlord. It is similar to what happened in another ethnically diverse and heavily fractured region, India. The Russian Empire then proceeded to take control of this region more directly. In 1801 was annexed the main Georgian state, Kingdom of Kartli-Kaheti. The other annexations of smaller realms then followed.

The establishment of the Imperial Rule, however, was met negatively by the native population. Unlike in the case of India or Georgia, where many local feudal lords were integrated in the systems of colonial rule, it didn't happen to other Caucasian nations, primarily the North Caucasus. This escalated... and the religious and feudal elites supported the anti-colonial war against the Russian Empire.

The campaigns of the Caucasian War were brutal. Many Russian Intelligentsia took part in it as well because the dekabrists were forced to serve in Caucasus; quite a few other reknown Russian writers took part in it (directly or were in Caucasus at the time) - Mikhail Lermontov, Alexandr Griboyedov and Leo Tolstoy; Pushkin was writing about the Caucasian War as well, making it an important public affair. The Caucasian War saw participation of Polish fighters, who were inspired by the anti-colonial struggle and united in desire to end the Russian Empire.

Caucasian War in 1836

1836 starts right during the 2nd period of the war, right before Imam Shamil started to organize his actions and "his" period of this war. Imam Shamil is the most reknown leader of this war and one who had an immense influence on the following history of the Caucasus. It's the most important part of the Caucasian War and it's subconflict, the Murid War, that had the lasting impact on the region. The year 1836 presents many opportunities for this war and allows some divergence in outcomes, as well as making the player pay attention.

How do I suggest to model this conflict in Victoria 3 and why do I think it would work out better than in Victoria II?

Right now, from few small glimpses into the teasers, we know that Victoria 3 has new special mechanics to represent not "civilized" nations - Unrecognized States and Decentralized States.

In my humble opinion, the best way to represent this is to represent the Caucasian States as the Decentralized States that are actively hostile to the attempts of colonization by the Russian Empire. They require a number of military action to be performed, but at the same time they will conduct warfare during the occupations or have "raids" performed on them. Perhaps a minor form of partisan conflict will be implemented to represent it (similar to what happened in Americas, African colonies including the British expeditions in South Africa, etc) which could also perfectly work for the representation of the Caucasian resistance.

Of course, North Caucasian societies weren't as tribal as Amazonian ones or some African ones and were certainly more developed. They were in fact sufficiently centralized. However, such form of representation as a territory that should be "properly colonized" rather than taken in a single short war could be a far better representation for them. To amend their status, the North Caucasian tags could get a special condition for getting Recognized and transferring from getting Decentralized to, well, Normal. It is all assuming that the colonization of the Unrecognized states happens as a result of short wars. Also, have you been in Caucasus and seen how many hardly accessible mountains are there? With hostile natives it's not easier than with malaria.

Why Caucasus region is important?

Because Caucasus holds the strategic defense for the Russian Empire from the South.
Caucasus is instrumental in Russian access to Persia; the Central Asian route can't really substitute it.
A lot of local historical trade routes passed through Caucasus.
And of course, it is a region that is quite contested by Turkey, Russia and Iran. It has a major geopolitical value regionally, controlling the mountains and influence there would mean having an edge over the other local players.

Why it is important to represent Caucasus region?

Because the history of Caucasus is sadly often forgotten by the common public. It's often neglected as the colonial expansion of Russia.

After all, we can clearly see the coloniasm (in XIX century) portrayed as American expansion to the West and fighting Natives, African colonization, Oceania colonization and the subjugation of the Unrecognized States (in new Victoria 3 terms) by the Recognized States and European nations. Even Central Asia is seen as a colonization and represented as such in Victoria II.

However, Russian conquest of Caucasus isn't perceived as such.

Russian society of the XIX century largely percepted it as the colonial war and the colonization of the Caucasus. As noted above, intelligentsia and the famous writers wrote about it as such. It doesn't mean that they saw it as unjustified, as XIX century didn't have the negative attitude to the colonialism yet, and even today the historians in Russia consider it to be justified (akin to the American expansion to the West against Natives). The Caucasian War in essence was the colonial conflict and aimed to subjugate the local nations; it was a colonial conflict and perceived as such in XIX century; it was a bloody war in 1800s-1860s.

Victoria 3 will do it's best to represent the colonization against the Natives and it won't shy away from the dark pages from history. However, while countless historians in Youtube and other popular platforms talk about coloniation in America, Africa and in particular colonization against the Natives in USA, absolute majority of them neglect to mention Caucasus at all, which was in most ways the same conquest and colonization... and ironically it ended in similar way, with an ethnic cleansing of natives by forcing them to relocate to Kuban' and Anatolia away from homes.

It's a quite important story. It made a big point for Russia, tied it's hands in the terms of colonial expansions (as it was represented in Victoria 3 to be not tied to such things which wasn't true) that had a strategic meaning (no rush to Africa, Central Asia or Far East to paint Japan or China before everyone) and made it want to retain control over the region firmly against the enemies - Persia and Ottoman Empire.

It's because of this I would love to hope that @Wizzington and his team are going to do justice to Caucasus and represent it no worse than American Natives, making the principal decision to represent Caucasusian anticolonial struggles. It may be abstracted at first, with certain generalizations, but the core decision about representing it should be made.

About few minor details and Unrecognized Nations

One of most interesting ones that tend to be overlooked are in Caucasus - Megrelia, Abkhazia and Svaneti were annexed around 1860s. They weren't the autonomies like Finland; in fact, they were Unrecognized States and Protectorates of the Russian Empire. In general terms they had a function similar to the Indian dependancies of the British crown. And unlike the rest of Georgia and Armenia with Azerbaijan, these principalities remained as protectorates. It was partially related to the unrest in Caucasus and the Caucasian war - the stability of the sea regions was seen as crucial and Russian Empire delayed annexation in order to buy loyalty and stability from locals.

In the context of the larger colonization of Caucasus, representing these protectorates could further remind us of the colonial nature of the Russian expansion in Caucasus and give more possibilities for the Caucasian states that are still not absorbed in 1836 to attempt to win the anticolonial struggles - most likely with the foreign help of course, historically Crimean War came close to becoming such an event but Russian didn't lose war in Caucasus.

Conclusion

A proper representation of colonialism and anticolonial struggles in XIX century is impossible without representing Caucasus.
In Russian culture, the wars in Caucasus and it's subjugation left a lasting impact on the culture and public perception of XIX century.
It is no less important settling the faraway Oceania provinces, Africa, and other places.
It's not just a minor region that can be added with modes, it is a core part of the Russian expansion history and Middle East influence, including the next influence on Ottomans and Persia.
 
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To answer a question from another thread:

The problem ist here: the game mechanics can not handle constant "small" wars. The same was all over the place in european colonies. In the game you would just have one uprising and some battles around it. In the case auf caucasus the whole war would end in 1-2 months.The game is not able to simulate partisan warfare.

I will quote myself above as I have thought about it and suggested the possible solution:

In my humble opinion, the best way to represent this is to represent the Caucasian States as the Decentralized States that are actively hostile to the attempts of colonization by the Russian Empire; they are consuming colonial resource of Russian empire, need military action and so on. They require a number of military action to be performed, but at the same time they will conduct warfare during the occupations or have "raids" performed on them. Perhaps a minor form of partisan conflict will be implemented to represent it (similar to what happened in Americas, African colonies including the British expeditions in South Africa, etc) which could also perfectly work for the representation of the Caucasian resistance. I am sure that after all we will get some colonization abstraction involving colonial troops and it will likely be fitting for Caucasus as well, in addition to the full-scale uprisings and involvement of bigger armies.

This way they won't be annexed in 1-2 months, like they are in some popular mods, and will be a headache for a certain part of game as they were historically, urging Russian Empire to tighten control over the region and secure it fully. It would also make it more contested with Ottomans and Persia actually willing to try to undermine Russian control over it and having potential openings to do so as it was the case and concern of Russian Empire in XIX century.
 
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I have no problem adding a few such states in the Caucasus. But don't expect this to simulate the conflict. It would amount to a few battles, not a long Paritsan war.

Incidentally, this is a general problem with the colonial wars. Victoria is only able to simulate the bigger battles, but not conflicts that took place over decades in the form of a small war. In terms of game mechanics, there is simply a big riot and then the army goes over it, or the rebels just win in battles like this.
 
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We are yet to see how Vicky 3 will do it. But if it enhances such represention of conflicts (in particular for Natives and US), Caucasus could also benefit from it.

In Vicky 2 and mods it was not modeled at all sadly, in part due to absence of perception of Caucasus as a multicultural region that recently got acquired and was being colonized by Russian Empire, as a colonial region... while yet Persia and in some cases Ottomans are perceived as such.
 
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We are yet to see how Vicky 3 will do it. But if it enhances such represention of conflicts (in particular for Natives and US), Caucasus could also benefit from it.

In Vicky 2 and mods it was not modeled at all sadly, in part due to absence of perception of Caucasus as a multicultural region that recently got acquired and was being colonized by Russian Empire, as a colonial region... while yet Persia and in some cases Ottomans are perceived as such.
Colonial region only in the broadest sense. The difference between the usual colonies and the expansion of a terrestrial state like Russia or the USA was that from a certain point in time one tried to turn the territory into a normal province. The areas should therefore not be treated as a colony in terms of gameplay, in which one can only carry out limited actions.
 
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Caucasus was a source of constant problem for neighboring russian lands. itspopulation lived through raiding economy and entire pre-war border was militarized as constant raids and banditism was neverending and was one of the main reasons for expansion - to stop incrusions and remove neolithic tribes that forced entire region to be armed and ready for defense.
It could be represented as a penatly for Kuban region to represent diverting large chunkof its resources for defenses.
 
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Caucasus was a source of constant problem for neighboring russian lands. itspopulation lived through raiding economy and entire pre-war border was militarized as constant raids and banditism was neverending and was one of the main reasons for expansion - to stop incrusions and remove neolithic tribes that forced entire region to be armed and ready for defense.
It could be represented as a penatly for Kuban region to represent diverting large chunkof its resources for defenses.

It's generalizing the issues however. While part of them raided Kuban (namely Black Sea shore tribes, that vwere pacified in 1820s), the tribes and natives under Shamil and Caucasian Imamate were raiding only Russian colonies in Caucasus and at that part of war was mainly about controlling the not subjugated part of Caucasus.

Regarding defenses penalties, I think it will be represented in new colonization mechanics that Vicky 3 teased and which could be a good abstraction of how the war went.

Simply having full region under control normally will be very bad... I mean, you can agree that building factories there and treating North Caucasus as a normal province until the war ends is quite wrong.

Among all conflicts of XIX century, only the Great Patriotic War of 1812 was described in literature in XIX century in Russian Empire more than Caucasian war.
 
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I agree with the concept but I'm hoping there is a middle ground that allows states in the Caucasus to be more than uncivilized/decentralized states similar to what will be in the Americas or Africa. As to what that could be or if it is even possible with game mechanics I'll have to wait and see. At face value I dig it, a conflict that would result in a long protracted war rather than Russia just fighting a short war and taking control would be better.
 
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It's a reasonable suggestion for sure, but impossible to get right in any game I'm afraid. As long as you can completely abandon parts of your border without repercussions, you will be able to concentrate all your forces in one place, and crush any rebellion. Imagine if Russia had a super power like that.

Then again, turning those into non core regions, and having potential flash points would still be something right?
 
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It's a reasonable suggestion for sure, but impossible to get right in any game I'm afraid. As long as you can completely abandon parts of your border without repercussions, you will be able to concentrate all your forces in one place, and crush any rebellion. Imagine if Russia had a super power like that.

Then again, turning those into non core regions, and having potential flash points would still be something right?

In my opinion the core issue is to represent the event at all.

Victoria 2 had none of the representation, and popular mods too: PDM didn't... and HFM wasn't good at it, was it?

For the event that was an important part of Imperial Russia experiences, reflected in it's great literature and fate of a few best writers, it is woefully not represented. Even in the way Morbus suggested.

And since I have faith that Victoria 3 has new mechanics and ways to represent similar conflicts, Caucasian War could be done and should be done.

A direct comparison would be South Africa without Boers and Boer republics.
 
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Another question... is the ethnography of North Caucasus.

In Victoria II it was represented merely by having one umbrella group - North Caucasian - which really failed to cover the ethnic division and ethnic strife between countles local groups. Will Victoria 3 dive deeper into it or shall it leave it on very superficial level?
 
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Informative post, thank you to the OP! I hope this goes from you keyboard to the devs' eyes and eventually into the game, even should it not make into the initial release!
 
Caucasus itself was a VERY diverse in terms of developement. Georgia and Armenia were somewhat civilized, but further into mountains there were entirely neolithic tribes with purely militaristic lifestyle. When Russian Empire captured armenian territories there were ~20% or armenians in the region and RE greatly empathised resettlement of armenians there, which were bolstered by persecutions of armenians in Ottoman Empire.
Georgia was part ofthe Russian Empire. Both georgian and armenian lands suffered from raids just as well as russian lands tothe north. Catalyst for war and rapid radicalisation of muslim tribes was the arrival of Shamil - with etremely radicalized version of islam - wahhabism. It was praising neverending war and enslavement of infidels, with ISIS as the closest analog. This roused the tribes and united them under one leader. shamil was captured once and released after he sweared to never again wage war agains Russian Empire but he instantly broke his oath because wahhabism allowed to give any kinds of fealty or oaths to infidels without any obligations.
 
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Catalyst for war and rapid radicalisation of muslim tribes was the arrival of Shamil - with etremely radicalized version of islam - wahhabism. It was praising neverending war and enslavement of infidels, with ISIS as the closest analog. This roused the tribes and united them under one leader. shamil was captured once and released after he sweared to never again wage war agains Russian Empire but he instantly broke his oath because wahhabism allowed to give any kinds of fealty or oaths to infidels without any obligations.

While you are fully right about Shamil, I would only note that he was the catalyst to the stage of Caucasus war that reignited heavily in 1830s, right around game start.

In general his struggles are rather important to see in context of larger Muslim anticolonial struggles. Caucasian Imamate was similar to Muslim uprisings in Sudan, Dervish movement in Somalia, The Arab revolt against the Ottomans and a bunch of other similar movements. Many of them were also representing the poorly developed Muslim tribes, especially in the colonized areas (Arabs&Sudan) or poorly controlled ones (Dervishes).

One other thing is that Russian author often romanticized the movement - for the pride and struggle for liberty. However, you do know Kipling and similar zeitgeist... They didn't necessary consider the conquest of Caucasus and dealing with it a bad thing. I think that Leo Tolstoy even fully approved of it in spirit of time.

Georgia and Armenia were somewhat civilized

Civilized like Ottomans and Persia... But definitely "unrecognized" by new Victoria 3 standards. Compared to them Azerbaijan was less civilized.

It is important to note that Russia Empire took these provinces as not colonies but part of "normal" Empire, like say US took states to the West. Similar to US, Circassians in particular suffered a rough treatment, being forced to resettle away to make space for more loyal population (Russians and somewhat Georgians). However it did mean that Russian Empire established modern organization&governance in Georgia, Armenia, Azerbaijan and rest of Caucasus that allowed those societies to modernize and in case they wouldn't fail to secede - become civilized states.

There is a lot of history to Caucasus, really. And that's why it would be rather fascinating to see it represented in my opinion.
 
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Another question... is the ethnography of North Caucasus.

In Victoria II it was represented merely by having one umbrella group - North Caucasian - which really failed to cover the ethnic division and ethnic strife between countles local groups. Will Victoria 3 dive deeper into it or shall it leave it on very superficial level?

This goes not just for the Caucasus, but also for other areas where this is needed - but I really hope the game will give us a much more granular set of cultures. And hopefully ways to make the history of the Caucasus play out different at some point. Though with how little the playerbase cares for this part of the world, I don't expect anything like that for the base game.
 
I have no problem adding a few such states in the Caucasus. But don't expect this to simulate the conflict. It would amount to a few battles, not a long Paritsan war.
Surely it would be fairly simple to add some kind of mechanic by which provinces can be in a state of "armed resistance", get +LOTS of attrition, and then get a bar much like the EUIV "rebels enforcing demands" bar that ticks up over time at a rate depending on how many soldiers are in the province?

Lots of Russian soldiers in the Caucasus = lots of Russian losses in the Caucasus, but the independence bar slows down. No Russian soldiers in the Caucasus = no Russian losses in the Caucasus, but they'll declare independence tomorrow.

Guerilla warfare, done and done? That could be rolled out to occupied territories (I always thought it was strange you can occupy an enemy city and then march your army out without leaving troops behind... Holding occupied cities should be a drain on resources), newly conquered lands and newly created colonies as well.

I mean, it'd be ugly and not ideal, but it's better than a binary colonised/not colonised, right?
 
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First of all, I would very much like to see at least the larger ethnic groups of Russia depicted. Not just Tatars, but Bashkirs etc. It is already clear that you cannot depict all the dressy peoples of Dagestan. But it should be a little more effort.

The Caucasian War itself can hardly be depicted. Greater discontent can be inflicted on some of the peoples which affects the provincial economies. But it will hardly be possible to simulate partisan war. I hope they come up with more than just a big uprising that the army then crushes.

Ideally, one would have to maintain troops in such provinces on a permanent basis, which cost money and cause losses. This is a general problem with the mapping of colonies in such games. The ongoing small wars are poorly represented. The French also hunted insurgents in North Africa for decades. The "reef war" in Morocco tied 200,000 soldiers over a long period.
 
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However it did mean that Russian Empire established modern organization&governance in Georgia, Armenia, Azerbaijan and rest of Caucasus that allowed those societies to modernize and in case they wouldn't fail to secede - become civilized states.
On that note, I do hope that they'll likewise offer a Transcaucasian formable tag. The TDFR was more or less bound to fail given the historical circumstances that it had arisen it, but Vicky players should be given the option to strive towards its establishment and subsequent consolidation in their playthroughs.
 
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This goes not just for the Caucasus, but also for other areas where this is needed - but I really hope the game will give us a much more granular set of cultures. And hopefully ways to make the history of the Caucasus play out different at some point. Though with how little the playerbase cares for this part of the world, I don't expect anything like that for the base game.

North Caucasus was just really underrepresented for the cultural diversity it had. It was like making Indians one nation level of wrong... Or making the Natives in North America one culture.

The Caucasian War itself can hardly be depicted. Greater discontent can be inflicted on some of the peoples which affects the provincial economies. But it will hardly be possible to simulate partisan war. I hope they come up with more than just a big uprising that the army then crushes.

Ideally, one would have to maintain troops in such provinces on a permanent basis, which cost money and cause losses. This is a general problem with the mapping of colonies in such games. The ongoing small wars are poorly represented. The French also hunted insurgents in North Africa for decades. The "reef war" in Morocco tied 200,000 soldiers over a long period.

The best way to depict it is to make the mountainous provinces a Decentralized Unrecognized State, without sea access (Russia took care of that in 1820s stage of war).

It represents well the utter lack of control over the region. To establish control Russian Empire needs to build up forts and Cossack settlements as it was in history, slowly crawling in colonizing effort. And, of course, plain gamey quick military occupation won't work just as you wouldn't annex Amazonia or such places. It also allows minor raids, the historical concern, and yet at the same time the Caucasian people get a faint hope of winning against Russian Empire... like Cree in US, who also gonna be represented.

This way, the protracted long war will be instead a colonization process that uses up Russian Empire's resources as it did historically. Instead of sending military units it would rather use manpower, costs to make forts and smaller units to react to raids and attempts to do something by North Caucasian people.

You really can compare it to US expansion to the West and the Wild West in quite a few aspects, although generally Russians badly mistreated only a few groups and not all like Americans did to Natives.
 
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