I'm largely using this to store a list of my edits, and the like, and other info regarding my events for this event chain, and general progress. I'll post it up while I finish things.
First off: new ID:Brandenburg Succession Crisis: 453xxx
First off: new ID:Brandenburg Succession Crisis: 453xxx
#########################################################################
#
# Events for The Brandenburg Succession Crisis for Interregnum
#
# 453000 to 453999
########################################################################
#
# Written by Panther-Anthro
#
########################################################################
#
# 453001-453019 Brandenburg Death of last Hohenzollern Check Events
#
########################################################################
event = {
id = 453001
random = no
country = BRA
trigger = {
ai = yes
exists = POL
exists = SAC
exists = BAY
}
name = "The Death of the Last Hohenzollern"
desc = "Death of the last Hohenzollern!"
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The Duchy of Saxony is our heir!(Gameover)"
command = { type = trigger which = 453023 }
}
action_b = {
name = "The Kingdom of Poland is our heir!(Gameover)"
command = { type = trigger which = 453041 }
}
action_c = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453061 }
}
}
event = {
id = 453002
random = no
country = BRA
trigger = {
ai = no
exists = POL
exists = SAC
exists = BAY
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The Duchy of Saxony is our heir!(Gameover)"
command = { type = trigger which = 453023 }
}
action_b = {
name = "The Kingdom of Poland is our heir!(Gameover)"
command = { type = trigger which = 453041 }
}
action_c = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453061 }
}
action_D = {
name = "A new king is chosen from among the Nobles of Brandenburg!"
command = { type = trigger which = 453102 }
}
}
event = {
id = 453003
random = no
country = BRA
trigger = {
ai = yes
exists = SAC
exists = BAY
NOT = { exists = POL }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The Duchy of Saxony is our heir!(Gameover)"
command = { type = trigger which = 453022 }
}
action_b = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453062 }
}
}
event = {
id = 453004
random = no
country = BRA
trigger = {
ai = no
exists = SAC
exists = BAY
NOT = { exists = POL }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The Duchy of Saxony is our heir!(Gameover)"
command = { type = trigger which = 453022 }
}
action_b = {
name = "A new king is chosen from among the Nobles of Brandenburg!"
command = { type = trigger which = 453102 }
}
action_c = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453062 }
}
}
event = {
id = 453005
random = no
country = BRA
trigger = {
ai = no
exists = BAY
NOT = { exists = POL }
NOT = { exists = SAC }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "A new king is chosen from among the Nobles of Brandenburg!"
command = { type = trigger which = 453102 }
}
action_b = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453063 }
}
}
event = {
id = 453006
random = no
country = BRA
trigger = {
ai = no
exists = SAC
NOT = { exists = POL }
NOT = { exists = BAY }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The Duchy of Saxony is our heir!(Gameover)"
command = { type = trigger which = 453022 }
}
action_b = {
name = "A new king is chosen from among the Nobles of Brandenburg!"
command = { type = trigger which = 453102 }
}
}
event = {
id = 453007
random = no
country = BRA
trigger = {
NOT = { exists = POL }
NOT = { exists = BAY }
NOT = { exists = SAC }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "A new king is chosen from among the Nobles of Brandenburg!"
command = { type = trigger which = 453102 }
}
}
event = {
id = 453008
random = no
country = BRA
trigger = {
ai = yes
exists = SAC
NOT = { exists = BAY }
NOT = { exists = POL }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The Duchy of Saxony is our heir!(Gameover)"
command = { type = trigger which = 453022 }
}
}
event = {
id = 453009
random = no
country = BRA
trigger = {
ai = yes
exists = BAY
NOT = { exists = SAC }
NOT = { exists = POL }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453063 }
}
}
event = {
id = 453010
random = no
country = BRA
trigger = {
ai = no
exists = POL
NOT = { exists = SAC }
NOT = { exists = BAY }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The King of Poland is our heir!(Gameover)"
command = { type = trigger which = 453043 }
}
action_b = {
name = "A new king is chosen from among the Nobles of Brandenburg!"
command = { type = trigger which = 453102 }
}
}
event = {
id = 453011
random = no
country = BRA
trigger = {
ai = yes
exists = POL
NOT = { exists = SAC }
NOT = { exists = BAY }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The King of Poland is our heir!(Gameover)"
command = { type = trigger which = 453043 }
}
}
event = {
id = 453012
random = no
country = BRA
trigger = {
ai = yes
exists = SAC
exists = BAY
NOT = { exists = POL }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The Duchy of Saxony is our heir!(Gameover)"
command = { type = trigger which = 453022 }
}
action_b = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453062 }
}
}
event = {
id = 453013
random = no
country = BRA
trigger = {
ai = yes
exists = POL
exists = BAY
NOT = { exists = SAC }
}
name = "The Death of the last Hohenzollern"
desc = ""
date = { day = 2 month = july year = 1464 }
action_a = {
name = "The King of Poland is our heir!(Gameover)"
command = { type = trigger which = 453043 }
}
action_b = {
name = "Put our fate in the hands of the Emperor!(Gameover)"
command = { type = trigger which = 453064 }
}
}
#################################################################
#
#Saxony Events for Brandenburg Succession Crisis 453020 to 453040
#
#################################################################
event = {
id = 453021
random = no
country = SAC
name = "Poland inherits Brandenburg"
desc = ""
action_a = {
name = "Poland has claimed the throne, we will defy their claim! To war!"
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
command = { type = war which = POL }
command = { type = relation which = POL value = -200 }
}
action_b = {
name = "The Kingdom of Poland is the rightful ruler."
command = { type = relation which = POL value = 50 }
}
}
event = {
id = 453022
random = no
country = SAC
name = "The Emperor acknowledges our claim to the Throne!"
desc = ""
action_a = {
name = "We are the rulers of Saxony, and Brandenburg!"
command = { type = inherit which = BRA }
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
}
}
event = {
id = 453023
random = no
country = SAC
name = "The Inheritance of Brandenburg"
desc = ""
action_a = {
name = "We are the rulers of Saxony, and Brandenburg!"
command = { type = inherit which = BRA }
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
command = { type = trigger which = 453042 }
}
}
##############################################################
#
#Polish Events for Brandenburg Succession Crisis 514041-514060
#
##############################################################
event = {
id = 453041
random = no
country = POL
name = "The Inheritance of Brandenburg"
desc = ""
action_a = {
name = "We are the rulers of Poland, and Brandenburg!"
command = { type = inherit which = BRA }
command = { type = add_countryculture which = german }
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
command = { type = trigger which = 453021 }
}
}
event = {
id = 453042
random = no
country = POL
name = "Saxony inherits Brandenburg"
desc = ""
action_a = {
name = "Saxony has claimed the throne, we will defy their claim! To war!"
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
command = { type = war which = SAC }
command = { type = relation which = SAC value = -200 }
}
action_b = {
name = "The Kingdom of Saxony is the rightful ruler."
command = { type = relation which = SAC value = 50 }
}
}
event = {
id = 453043
random = no
country = POL
name = "The Emperor acknowledges our claim to the Throne!"
desc = ""
action_a = {
name = "We are the rulers of Poland, and Brandenburg!"
command = { type = inherit which = BRA }
command = { type = add_countryculture which = german }
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
}
}
##################################################################
#
#Bavaria Events for Brandenburg Succession Crisis 514061 to 514080
#
##################################################################
event = {
id = 453061
random = no
country = BAY
name = "Brandenburg asks us to decide it's fate"
desc = ""
action_a = {
name = "The Duchy of Saxony is the rightful ruler."
command = { type = trigger which = 453022 }
command = { type = relation which = SAC value = 50 }
}
action_b = {
name = "The Kingdom of Poland is the rightful ruler."
command = { type = trigger which = 453043 }
command = { type = relation which = POL value = 50 }
}
}
event = {
id = 453062
random = no
country = BAY
name = "Brandenburg asks us to decide it's fate"
desc = ""
action_a = {
name = "The Duchy of Saxony is the rightful ruler."
command = { type = trigger which = 453022 }
command = { type = relation which = SAC value = 50 }
}
action_b = {
name = "The Duchy of Brandenburg should pass to a local noble."
command = { type = relation which = BRA value = 50 }
command = { type = trigger which = 453101 }
}
}
event = {
id = 453063
random = no
country = Bay
name = "The Inheritance of Brandenburg"
desc = ""
action_a = {
name = "We are the rulers of Bavaria, and Brandenburg!"
command = { type = inherit which = BRA } # Can only occur if no SAC or POL
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
}
action_b = {
name = "Let a minor branch of the Wittlesbach Family rule."
}
action_c = {
name = "The Duchy of Brandenburg should pass to a local noble."
command = { type = relation which = BRA value = 50 }
command = { type = trigger which = 453101 }
}
}
event = {
id = 453064
random = no
country = BAY
name = "Brandenburg asks us to decide it's fate"
desc = ""
action_a = {
name = "The Duchy of Poland is the rightful ruler."
command = { type = trigger which = 453043 }
command = { type = relation which = POL value = 50 }
}
action_b = {
name = "The Duchy of Brandenburg should pass to a local noble."
command = { type = relation which = BRA value = 50 }
command = { type = trigger which = 453101 }
}
}
##################################################################
#
#Silesia Events for Brandenburg Succession Crisis 514081 to 514100
#
##################################################################
event = {
id = 453081
random = no
country = SIL
name = "The Inheritance of Brandenburg"
desc = ""
action_a = {
name = "We are the rulers of Silesia, and Brandenburg!"
command = { type = inherit which = BRA }
command = { type = add_countryculture which = polish } # Incase it lost the culture
command = { type = addcore which = 312 }
command = { type = addcore which = 302 } # Hinterpommern
command = { type = addcore which = 313 } # Kustrin
}
}
####################################################################
#
#Brandenburg Events for Brandenburg Succession Crisis 5140101-514120
#
####################################################################
event = {
id = 453101
random = no
country = BRA
name = "Brandenburg keeps it's Independance!"
desc = ""
action_a = {
name = "The Emperor has given us his favor!"
command = { type = domestic which = aristocracy value = 3 }
command = { type = domestic which = centralization value = -4 }
}
}
event = {
id = 453102
random = no
country = BRA
name = "Brandenburg keeps it's Independance!"
desc = ""
action_a = {
name = "We defy all foreign rule, and stand alone!"
command = { type = stability value = -6 }
command = { type = domestic which = aristocracy value = 3 }
command = { type = domestic which = centralization value = -4 }
}
}
Last edited: