Today, I wanted to talk about technology. More specifically, what technology the US is researching, what technology the US is aiming for, and what areas the US is ignoring. I couldn't figure out how to do this well in the usual format, so I'm breaking character and doing a pure gameplay update.
Gameplay update #1, April 1st, 1937:
Mod-34 has a very very complex tech tree compared to vanilla Armageddon. Techs will have all sorts of prerequisite techs all over the tech tree. In particular, the Industrial techs are extremely important, so we'll start there.
The techs marked with an 'x' are the ones I consider to be especially important right now. Advanced pieces is a prerequisite for almost all further naval research, Average Radar is a prerequisite for more advanced aircraft carriers (and some naval doctrines), and Army Planning is necessary for advanced infantry technologies.
Given the large oceans which isolate America from the rest of the world, naval technologies are obviously rather important to the US.
The key thing here is to get the most advanced models of all of the escort ships in time to actually build some before the war starts. While I am stuck using Yorktown-class carriers because of the London Naval Treaty (it takes about 3 years to build a carrier, so I have to start building
now if I want any before the beginning of the war), the escorts will take much less time to build. Researching more advanced CAGs is obvious, while researching more advanced carriers allows naval doctrine research.
Of course, given America's reliance on carriers for naval striking power, aircraft and air doctrine research is quite important.
The rocket and jet engine technologies are needed to have rocket artillery and air cavalry, respectively, while Improved Naval Bombers is a prereq for an important Air Doctrine. Average CAS unlocks more advanced CAGs and allows the research of specialized CAGs in the Naval tree.
The marked techs are the
only air doctrines which affect CAGs, increasing their organization and morale. Obviously, they are rather important to the US.
In contrast to the other trees, I only want a few Infantry technologies: Jungle Fighting 1 (for the obvious reason that I'm going to be doing an awful lot of jungle fighting against Japan), and Semi-Mechanized Cavalry I (because it unlocks Air Cavalry).