I don't know if this is common knowledge or not, but in FTM 3.05 'surface defense' doesn't influence bombing missions.
In my latest game as Germany the English placed a fleet of 70+ ships (all their BB, some CV, 20 CL, 20 DD, TP..) in la Palma (which they had taken from me).
I tried bombing them with 2 CAG or NAV, but my planes would lose all org and 30% strength.
So I changed the 'surface defence' of CAG and NAV to 3 times as much (15). Same result.
Changed it to 10 times as much (50). Same result.
Changed it to 1000 times as much, same result.
Then I changed the port strike efficiency from the tech tree to 100 instead of 0.05 per tech. Ingame it showed a defense and attack modifier of +43000%
The planes were still destroyed (the same amount), but they sank 10 ships in one run :laugh:
So, this leads us to the conclusion that surface defense isn't used ingame. Just like ground defensiveness and toughness used to be...
In my latest game as Germany the English placed a fleet of 70+ ships (all their BB, some CV, 20 CL, 20 DD, TP..) in la Palma (which they had taken from me).
I tried bombing them with 2 CAG or NAV, but my planes would lose all org and 30% strength.
So I changed the 'surface defence' of CAG and NAV to 3 times as much (15). Same result.
Changed it to 10 times as much (50). Same result.
Changed it to 1000 times as much, same result.
Then I changed the port strike efficiency from the tech tree to 100 instead of 0.05 per tech. Ingame it showed a defense and attack modifier of +43000%
The planes were still destroyed (the same amount), but they sank 10 ships in one run :laugh:
So, this leads us to the conclusion that surface defense isn't used ingame. Just like ground defensiveness and toughness used to be...