So I'm looking at the weights for AI personalities and their effects for the first time, because honestly this post has fascinated me.
Hegemonic Imperialists are as follows
Although HegImps have a really low base weight for acceptance (although mysteriously it's guaranteed for despoilers) they also have very general requirements. As long as you are some combo of auth, mil, and phobe, and have no specific defining trait or civic that gives any other personality weight, then you're a HegImp. With this in mind, I'd be very interesting to see something similar done for ethics weights of generation.
Now, it is a problem that this happens? Well, yes and no.
In gameplay terms as many others have already said, a static galaxy would be boring. HegImps are a pretty general "unfriendly" power without being a menace or a pest. Having them be slightly over-represented isn't necessarily a bad thing.
I think the biggest complaint is a cosmetic issue. Having plenty of aggro AIs to play against isn't a bad thing, but scrolling down that list of empires and seeing "Hegemonic Imperialists" on a full quarter of foreign empires is a little bland.
I propose the following "solution":
- A personality for FanAuth+Mil/Phobe
- A personality for FanPhobe+Mil/Auth
- A personality for FanMil+Auth/Phobe
- A personality for Mil+Auth+Phobe
- Barbaric Despoilers gives +1000 weight for Slaving Despots
In effect these new personalities would more or less still be HegImps, but with different flavour text and +/-0.25 aggressiveness and so forth. Just a little tweaking to make them feel more different. The Fanatic Xenophobe would be a touch less aggressive but much more reluctant to engage diplomatically, and would likely displace xenos, where the Fanatic Authoritarian would enslave them. That sort of thing. I think it'd be really easy to mod in.