a More detailed video about how to hivemind, especially early on.
This is my first edited video.
Any further questions will be answered Here.
The original Warren can be replaced ofc, but from what I've seen unless you're about to war it can stay, the window for an additionnal alloy foundry to be efficient would be too short. You still start with a limited amount of pop and they often end up doing something elseGood video, very useful.
Why not replace the original hive warren with another alloy foundry, especially when you have unemployed drones? You lose some minerals in case you want to rebuild the warren later on, but you gain extra alloys, so you won't have to buy as many.
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They do get disabled as fast as possible, but i prefer closing 1 additionnal maintenance first because the extra stability is inferior to the +-2 unity this early. I didn't do the exact math tho, feel free to prove me wrong. It's pretty minor tbhWhy not disable HS on the homeworld right off the bat? That drone could work the extra foundry then.
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Force of habit I'd say, I should probably do that, i thought there was some issue with it but come to think of it no arguments come to mind. I know you can technicly sell 100 food every day for optimal market ouput but there is a limit to min maxing XDAnd why not set monthly trades to gradually sell some food to cover energy shortages? It will take less clicks/attention compared to selling food ad hoc, and selling in small batches ensures you always sell at the best (non-discounted) price.
It is a micro hell unfortunately :/ as you stated the best course of action is resettlement. Thankfully it is easier to specialize hivemind world, especially hiveworld, so there is that. The worst is when you forget to change the portrait or the color name, then on top of that it get confusingAlso, have you tried using specialized subspecies for various jobs? Every time I try it turns into a micro hell, especially if number of subspecies is multiplied by number of climates (cold miner, cold agri, cold brain..., dry miner, dry agri, dry brain... and so on). But specialization would be very thematical for hives and I still hope to find a way to use pop optimization without having to resettle 100 pops of different subspecies over different planets.
I was referring to this for "Resettlement mandatory".I would also love to have a few pops optimized for unity+amenities on each planet, but distributing them is a straight way to micro-hell.
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