I think was in Mare Nostrum I lost my hope on Paradox deliver what promised, but that is not the focus of this thread. The focus is on this new DLC, Mandate of Heaven and how poorly, unpolished and, more important, untested and bugged it is. MoH has some little things to other nations, like Age system, but the BIG THINGS, the things that sold it, are the Shogunate and the, surprise, Mandate of Heaven mechanics.
The problem is: after Ming lose the Mandate of Heaven, usually to Manchu, IT BECOMES STRONGER! Why? Let me say.
1 - It loses the extra damage taken penalty from low Mandate(around 30~50%)
2 - It finishes the disaster of have a big horde(-15% morale, increased Liberty Desire)
3 - The Lost Mandate of Heaven is too soft. Why?
4 - Ming can, after lose Beijing and surrounding area, sustain a 50k MERCENARY army. After the increased costs, so...
5 - Ming has ZERO problems with rebels. Also, the biggest offender for now...
6 - Ming KEEP ALL TRIBUTARIES, resulting in:
6.1 - The new Emperor can't declare "Force Tributary" wars, neither diplo invite them.
6.2 - Ming keeps the immense flow of Monarch Points and some decent recover of manpower
6.3 - As result of 6.1, the new Emperor is stuck with Low Mandate of Heaven, as he can't get tributaries and has a big non-tributary as neighbour, and all penalties involved.
6.4 - Ming comes back stronger than before.
My real problems are with points 3 and 6.
3 - The Chinese Bureaucracy was very inefficient, corrupt, traditionalist and condemned innovation. When Ming lost the Mandate, this problem became even worse, increasing the corruption and unrest, after all, THEY LOST THE DAMN MANDATE! Now the debuff is too light, easier than War of Roses, there is no autonomy or corruption increase. Tributaries never declare independence.
6 - The Ming Emperor suicides in a tree, another dynasty lives in the Forbidden City, Beijing is lost. The fields were ravaged and the dynasty try to gather its power in their new capital in the South. They no longer are "The Blessed" and the new pretender claim to be Emperor of All China, which means, all their possessions, including their heads over their neck. While many people keep their old loyalty, many of their subjects consider to side with the new blessed dynasty, including a big half of their army. The old and new dynasties will now fight to death to decide the destiny of the Dragon Throne.
While some nations may don't recognize the new dynasty as Emperor of China, is an undeniable fact that Ming took a big hit and now are devoting all resources in take the Forbidden City back, so why all this tributaries would give resources to Ming and be their pets if they can't even protect themselves, imagine protect a tributary or punish one that is rebellious.
Suggestions:
1 - Put some autonomy floor(25~30%) and/or corruption on the debuff "Lost Mandate of Heaven"
2 - Make all tributaries be released after a change on the Dragon Throne, after all, just the EMPEROR OF CHINA AND HORDES SHOULD HAVE TRIBUTARIES.
The sad feeling:
Makes me really sad to see a studio that I like so much continue to fail on basic game test. The expansion was focused on only two mechanics and one of them is completely flawed in the moment it happens what they want so much to happen(after all, why all these railroad towards Manchu?). It took me just some hours playing the game to see that things, so there is no "it would take too much time from an employee". Using the console it would be done in less than a hour. IT IS A CORE MECHANIC THAT YOU ARE RELEASING, HALF OF YOUR DLC! TEST IT!
If it was tested, I continue sad because I see now reason to think why someone would say "it is fine". Actually the way to play is conquer China and ask for the Dragon Throne just in 2nd, 3rd or even 5th war, completely unhistorical after so many railroad.
Ps.: It is not a "lack of skill complaining". Be sure of that.
The problem is: after Ming lose the Mandate of Heaven, usually to Manchu, IT BECOMES STRONGER! Why? Let me say.
1 - It loses the extra damage taken penalty from low Mandate(around 30~50%)
2 - It finishes the disaster of have a big horde(-15% morale, increased Liberty Desire)
3 - The Lost Mandate of Heaven is too soft. Why?
4 - Ming can, after lose Beijing and surrounding area, sustain a 50k MERCENARY army. After the increased costs, so...
5 - Ming has ZERO problems with rebels. Also, the biggest offender for now...
6 - Ming KEEP ALL TRIBUTARIES, resulting in:
6.1 - The new Emperor can't declare "Force Tributary" wars, neither diplo invite them.
6.2 - Ming keeps the immense flow of Monarch Points and some decent recover of manpower
6.3 - As result of 6.1, the new Emperor is stuck with Low Mandate of Heaven, as he can't get tributaries and has a big non-tributary as neighbour, and all penalties involved.
6.4 - Ming comes back stronger than before.
My real problems are with points 3 and 6.
3 - The Chinese Bureaucracy was very inefficient, corrupt, traditionalist and condemned innovation. When Ming lost the Mandate, this problem became even worse, increasing the corruption and unrest, after all, THEY LOST THE DAMN MANDATE! Now the debuff is too light, easier than War of Roses, there is no autonomy or corruption increase. Tributaries never declare independence.
6 - The Ming Emperor suicides in a tree, another dynasty lives in the Forbidden City, Beijing is lost. The fields were ravaged and the dynasty try to gather its power in their new capital in the South. They no longer are "The Blessed" and the new pretender claim to be Emperor of All China, which means, all their possessions, including their heads over their neck. While many people keep their old loyalty, many of their subjects consider to side with the new blessed dynasty, including a big half of their army. The old and new dynasties will now fight to death to decide the destiny of the Dragon Throne.
While some nations may don't recognize the new dynasty as Emperor of China, is an undeniable fact that Ming took a big hit and now are devoting all resources in take the Forbidden City back, so why all this tributaries would give resources to Ming and be their pets if they can't even protect themselves, imagine protect a tributary or punish one that is rebellious.
Suggestions:
1 - Put some autonomy floor(25~30%) and/or corruption on the debuff "Lost Mandate of Heaven"
2 - Make all tributaries be released after a change on the Dragon Throne, after all, just the EMPEROR OF CHINA AND HORDES SHOULD HAVE TRIBUTARIES.
The sad feeling:
Makes me really sad to see a studio that I like so much continue to fail on basic game test. The expansion was focused on only two mechanics and one of them is completely flawed in the moment it happens what they want so much to happen(after all, why all these railroad towards Manchu?). It took me just some hours playing the game to see that things, so there is no "it would take too much time from an employee". Using the console it would be done in less than a hour. IT IS A CORE MECHANIC THAT YOU ARE RELEASING, HALF OF YOUR DLC! TEST IT!
If it was tested, I continue sad because I see now reason to think why someone would say "it is fine". Actually the way to play is conquer China and ask for the Dragon Throne just in 2nd, 3rd or even 5th war, completely unhistorical after so many railroad.
Ps.: It is not a "lack of skill complaining". Be sure of that.