The patch at the end of the year will focus on France, Italy, the Low Countries and the Balkans. Probably we will see a lot of new provinces added, but, with the current focus on bugfixes, I hope the patch will also fix a couple of issues with the actual shape on the map. I wanted to point out some of these issues, starting with the area that is the aim of the patch, and then pointing to some other map shape related issues. Usually, these are not addressed in the patches, and I can understand why. For adding provinces one only need to edit the province map, but for the map shape, one also need to change the heightmap (and possible rivers and trees maps), making it quite some more work. However, I hope the next patch is finally the moment to tackle these problems. And then it would be nice to also tackle the issues outside the Brest-Istanbul line, since they where not fixed in the patches that did cover their respective regions.
NB: for all screenshots, ignore the flags
Areas within the patch aim:
Other areas
Since the 1.28 patch the Pityusic Islands are their own province, represented by Ibiza and Formentera. The problem is that I am having trouble clicking the province. I wonder if Ibiza can get the "Malta treatment", making it a little bit bigger, while retaining, or improving, the shape. Probably, Mallorca and Minorca will have to be scaled as well to not make the map too much out of proportion. This would hopefully also solve the weird format where the harbor of the province is the 3 pixels (yes, I counted ) that represent Formentera.
I mentioned it already in one of my previous posts, the province that is called Curacao is actually on the island of Aruba. I suggested there to rename the province to Aruba. But since this post is about map changes, I will suggest making Curacao the visually enhanced island of the province, instead of Aruba. The Aruba island can then be replaced by its original shape (can still be found in rivers.bmp ), while the Curacao island is replaced by a bigger version of the island. Please don't use the current generic blob island, but base something of the actual shape of Curacao.
@neondt @DDRJake Would it be possible to have some map refinement in 1.29?
NB: for all screenshots, ignore the flags
Areas within the patch aim:
The Netherlands is by far the region in the worst shape, when it comes to the shape of the map. One issue is that there was some land reclaimed from the sea between 1444 and 1821. Since this cannot really be represented in game, the devs will have to pick a date in between to base the map on. Unfortunately, the current setup is the Netherlands between 1930 and 1936, including the Wieringermeerpolder and excluding the Noordooostpolder . For reference, the current map looks like this:
Picking a map to base the game on is, of course, mostly dependent on whether maps of the time period are available. I would suggest using the following map, which shows the Netherlands between 1715 and 1785:
I imagine it is very hard to get all the little details in the game, given the resolution of the eu4 map, but I hope the devs will try to improve the region to the maximum. While the entire country needs an overhaul, I want to point out 3 areas in particular, which definitely need to be improved
Picking a map to base the game on is, of course, mostly dependent on whether maps of the time period are available. I would suggest using the following map, which shows the Netherlands between 1715 and 1785:
I imagine it is very hard to get all the little details in the game, given the resolution of the eu4 map, but I hope the devs will try to improve the region to the maximum. While the entire country needs an overhaul, I want to point out 3 areas in particular, which definitely need to be improved
The province of Zeeland should be an island province. Historically, to lay claim to Zeeland, fleets have been build and sea battles have been fought. See for example the Battle of Zierikzee. It probably won't fit to place all the island of Zeeland on the map. But, lets have a look at a map of Zeeland to see what is possible:
I would follow the same division as shown here, northern islands (SchouwenDuiveland) (1+2), Walcheren (6) and Beveland (8). I fear including the other islands as well would be a bit too crowded. Looking back at the current setup of the Netherlands, there seem to be 2 peninsulas already, basically corresponding to Beveland and Schouwenduiveland. Adding some sea between these and the Breda province would already be perfect. Walcheren, despite hosting the city of Middelburg (one of the chambers of the Dutch East India Company) is mostly sea in the current setup. No Netherlands thread is complete without reclaiming some land from the sea, and adding the Walcheren Island does exactly that.
I would follow the same division as shown here, northern islands (SchouwenDuiveland) (1+2), Walcheren (6) and Beveland (8). I fear including the other islands as well would be a bit too crowded. Looking back at the current setup of the Netherlands, there seem to be 2 peninsulas already, basically corresponding to Beveland and Schouwenduiveland. Adding some sea between these and the Breda province would already be perfect. Walcheren, despite hosting the city of Middelburg (one of the chambers of the Dutch East India Company) is mostly sea in the current setup. No Netherlands thread is complete without reclaiming some land from the sea, and adding the Walcheren Island does exactly that.
There is no denying the current shape of the Amsterdam province is based on the contemporary province of North Holland, shown below:
Comparing this to the 1715 map I showed, It might be quite easy to change to a look more suited to the EU4 timeline. The main difference is the added land all the way at the top, corresponding to the Wieringmeerpolder I mentioned before. By simply cutting the upper part of the province, using the old map as overlay, the devs can already get that EU4 look.
Comparing this to the 1715 map I showed, It might be quite easy to change to a look more suited to the EU4 timeline. The main difference is the added land all the way at the top, corresponding to the Wieringmeerpolder I mentioned before. By simply cutting the upper part of the province, using the old map as overlay, the devs can already get that EU4 look.
The wadden are the islands in the north of the Netherlands. Currently, there are 3 on the map, 2 of which seem to correspond to actual islands. I think it might actually be possible to include all of the islands. But, already adding a few will really change the look of the Netherlands. Since these islands are a very distinct feature of the Netherlands, they can really help making the in-game country look realistic.
From this thread by @Trytols
A suggestion for a gulf of Venice shape based on HOI 4:
I really don't have much too add to it, other than that I completely agree this needs to be in EU4
A suggestion for a gulf of Venice shape based on HOI 4:
I really don't have much too add to it, other than that I completely agree this needs to be in EU4
In his very nice Balkan thread , @Mingmung proposes to create a province out of Zakynthos, Cephalonia and Lefkada. This would be a very good addition, as it was the final stronghold of the Despotate of Epirus. However, the province would not work as an island, because in-game Lefkada is connected to mainland Greece.
Simply removing 1 or 2 pixels would already solve this and make Lefkada into the island that it actually is.
Simply removing 1 or 2 pixels would already solve this and make Lefkada into the island that it actually is.
Venice.. By, now I am so used to the shape I don't even notice any more how wrong and ugly it really is. I understand why it is presented as an island, and I don't think that should change all that much in the update. But, I hope the devs will consider doing something about that huge zit in the gulf of Venice. Unfortunately, I am unable to come up with a suggestion that both keep the province as an island and clickable, while also making it more realistic. Anyways, here are the maps of EU4 and the picture in reality, as inspiration
Other areas
Since the 1.28 patch the Pityusic Islands are their own province, represented by Ibiza and Formentera. The problem is that I am having trouble clicking the province. I wonder if Ibiza can get the "Malta treatment", making it a little bit bigger, while retaining, or improving, the shape. Probably, Mallorca and Minorca will have to be scaled as well to not make the map too much out of proportion. This would hopefully also solve the weird format where the harbor of the province is the 3 pixels (yes, I counted ) that represent Formentera.
I mentioned it already in one of my previous posts, the province that is called Curacao is actually on the island of Aruba. I suggested there to rename the province to Aruba. But since this post is about map changes, I will suggest making Curacao the visually enhanced island of the province, instead of Aruba. The Aruba island can then be replaced by its original shape (can still be found in rivers.bmp ), while the Curacao island is replaced by a bigger version of the island. Please don't use the current generic blob island, but base something of the actual shape of Curacao.
As already pointed out by @gronak in this thread, there seems to be a fantasy island in Scotland. This pretty much corresponds to the Mull of Galloway, expect for the fact that it should not be an island. I was even wandering if it was perhaps an island in the EU4 timeline. But, I have not been able to find anything pointing in that direction. In fact, it one of the landmarks mentioned in Ptolemy's Geography, as "Novantarum Penninsula" (in 150 AD). Restoring the Rhins of Galloway will be very easy, it just needs 2 pixels to merge the island with the mainland.
Lastly, I want to show the Chagos Archipelago, which I think is one of the most ugly, generic looking provinces in EU4.
I hope the province can be redone to look like either the Chagos Bank, or some version of the Diago Garcia atoll
I hope the province can be redone to look like either the Chagos Bank, or some version of the Diago Garcia atoll
@neondt @DDRJake Would it be possible to have some map refinement in 1.29?
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