Edit: Whole discussion has been taken off from another thread by a mod who also named the thread. It is therefore without context, which is super annoying.
Some people keep saying that Wide Players don't want challenge. While people were typing that, Florry casually finished his True One Tag, Jewish One Faith and Gothic One Culture in the same Very Hard Campaign. No challenge, got it.
To clarify, wide players don't want an arbitrary, automatic and artificial challenge harming them just because they do difficult things, that can't be countered by a clever plan. They enjoy playing a strategy game where the smallest mistake is punished so that they can have the awesome relief of seeing that you completed your hard and convoluted goal. That's why they start small, and move to Very Hard, and then keep adding more and more goals up to the point I mentioned.
A strategy game, where you are punished when you do mistakes. Not a "I get 10k dev, I have revolts and it suddenly becomes hard to play". A "it's hard to get 10k dev but I can do it if I'm smart". If that was just the joy of map painting, it would not be done as random OPMs in Very Hard, it would be done with console. Or on a canvas.
Some people keep saying that Wide Players don't want challenge. While people were typing that, Florry casually finished his True One Tag, Jewish One Faith and Gothic One Culture in the same Very Hard Campaign. No challenge, got it.
To clarify, wide players don't want an arbitrary, automatic and artificial challenge harming them just because they do difficult things, that can't be countered by a clever plan. They enjoy playing a strategy game where the smallest mistake is punished so that they can have the awesome relief of seeing that you completed your hard and convoluted goal. That's why they start small, and move to Very Hard, and then keep adding more and more goals up to the point I mentioned.
A strategy game, where you are punished when you do mistakes. Not a "I get 10k dev, I have revolts and it suddenly becomes hard to play". A "it's hard to get 10k dev but I can do it if I'm smart". If that was just the joy of map painting, it would not be done as random OPMs in Very Hard, it would be done with console. Or on a canvas.
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