I can look into it, but the vanilla version should work just fine with HIP.Any chance for a HIP version of your cheats?
I can look into it, but the vanilla version should work just fine with HIP.Any chance for a HIP version of your cheats?
I can look into it, but the vanilla version should work just fine with HIP.
decisions = {
"Master-Full" = {
character_event2 = {
potential = { ai = NO }
allow = { ai = NO }
effect = {
wealth = 500000
piety = 50000
prestige = 50000
}
}
}
}
please continue this, this is great!Every time I think I'm done adding to this mod, I find something new to put in.
1.10 -
New features:
Added a cheat to automatically max out holding slots
Added a version of the health cheats that can be used on any character in your realm
Added a cheat that automatically builds forts in every province in your realm; the Plus version also builds all the fort buildings
Added an automatic maxed out hospital cheat
Added the Longevity trait to the GOT, HIP, and Vanilla versions
Changes:
Edited the cheat CB in the Plus version to properly affect factions and ambitions
Edited the cheat CB localization to make it easier to tell which county you're declaring war for
Changed the physical disease cure cheat to also cure Blinded, Cancer, Castration (Eunuch), Leprosy, Rabies, and Syphilis (Great Pox)
Changed the mental disease cure cheat to also cure Paranoid
The genetics cheat now adds the Longevity trait (from CK II +)
Bugfixes:
Fixed bug with prosperity decisions in the Plus version
Removed unnecessary files from the GOT and Vanilla versions
Fixed the health cheats to also remove the disease and treatment flags and modifiers
Fixed bug with taking all baronies in the cheat CB
Fixed trait icon conflict in GOT version
please continue this, this is great!
I doubt it. Your only real option is to do it yourself.Is anyone going to update Panadell's cheat mod? It semi-works, but now I can only have one baby at a time, and I like to do strange things with twins and quadruplets.
New version, see the readme for full details, et cetera. What I'm particularly pleased about, this release, is that I'm almost certain this version is bug-free. In fact I'm so sure, that the first person to find (and post about) a bug in this version* wins the Paradox DLC of their choice.
* No prizes for finding bugs in the GOT or HIP versions, given that neither of those mods have been updated to 2.8 yet.
1.13 -
New features:
Two new Casus Bellis: a duchy-level CB and a kingdom-level CB
A cheat that ensures you and your dynasty will always be in perfect health
Added a cheat to quickly finish artifact hunts
Added a cheat to make every ruler in your realm perfect in stats and traits
Changes:
The gender succession cheats now affect ordinary (non-merchant) Republics
The cheat CBs now give a small change to religious authority, if the two sides are different religions
The cheat CBs now give piety, if the two sides are different religions
The cheat CBs now affect the Tradition faction if the two sides have different religions [Plus]
Standardized version-specific tagging in the changelog
Significantly increased the chance of newly-generated characters having Long-lived
Added a chance of inheriting the Long-lived trait
Edited the changelog so that the newest update is at the top of the file, like the game's changelog
Imposing is no longer an opposite trait to Content, Craven, and Humble [GOT and Vanilla]
Changed the option text for a lot of events to make more sense
Removed the cultural and religious requirements for most of the cheats
Cleared the revoke_allowed block out of every single decision in the mod; apparently, they do nothing
Changed the .mod file for the HIP version to set the main HIP mod as a dependency
IMPORTANT: This mod now overrides the succession laws of the base game or whatever mod you're playing
Bugfixes:
Apparently the Chinese leadership traits would be instantly removed without a specific character flag; fixed
Fixed the title cheats needing the cheat menu open
Fixed the hide cheats option not being at the bottom
Fixed the CBs taking baronies that weren't involved in the war
Removed buggy opposite traits with the Fertile trait [GOT and Vanilla]
Removed non-working code from the Númenorean trait
Removed the tribal tech events [GOT]
The Inspiring Leader cheat for characters other than the player was not actually working before
Fixed the province religion cheat checking for culture instead of religion
The succession laws now have themselves as a potential; ensuring you won't be flipping back and forth
I don't think so, it's been well over a year sine EightDeer updated the mod. However, EightDeer could just be testing and bug-fixing the mod, so fingers crossed!Will you be updating this?