As a UI modder, this change in 2.6.3 actually triggered me a bit.
For what actual purpose?
EDIT:
Ok, so after 6 hours, I managed to fix 3/4 of the affected gridBoxes.
The remaining 6 of them can't be fixed due to interface structure or issues with the gridBox itself.
A note about the building slot and district slot is that it was possible to have an "infinite" amount of them without completely breaking the UI, but now it's not possible without making the UI look unpleasing.
Seems like the advisor voice and resources gridboxes are bugged(?), as they do not increase the their sizes as other gridBoxes do.
A solution with the gridBoxes for the Planet Viewer and Starbase is that they could be wrapped in dedicated containers which will allow easy handling when the building slot or district slot is increased through modding.
For what actual purpose?
It ruins half my modding, and makes increased content impossible or very broken/ugly when it comes to building slots, districts, map icons, and lot of other stuff that I really haven't grasped over.
Everything was in fine order, so why was this a necessary change?
Everything was in fine order, so why was this a necessary change?
EDIT:
Ok, so after 6 hours, I managed to fix 3/4 of the affected gridBoxes.
The remaining 6 of them can't be fixed due to interface structure or issues with the gridBox itself.
Code:
Element Issue
Empire Creator Advisor voice gridbox doesn't dynamically increase its height when going over the specified height constraint, so scrolling won't activate.
Government window Advisor voice gridbox doesn't dynamically increase its height when going over the specified height constraint, so scrolling won't activate.
Planet viewer Building slots for more than 36 (With a modded planetviewer, vanilla can only support 16)
Planet viewer District types for more than 5 (With a modded planetviewer, vanilla can only support 4)
Starbase window The trade route button prevents a pleasing setup if scrolling is required
Topbar Resources gridbox doesn't dynamically increase its height when going over the specified height constraint, so scrolling won't activate.
Seems like the advisor voice and resources gridboxes are bugged(?), as they do not increase the their sizes as other gridBoxes do.
A solution with the gridBoxes for the Planet Viewer and Starbase is that they could be wrapped in dedicated containers which will allow easy handling when the building slot or district slot is increased through modding.
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